Lt. Commander
Join Date: Dec 2007
Posts: 120
Hi,

well the storyline in the federation faction is ... thin ... but in klingon faction there is none. Dear cryptic, could you please do at least a thin story line for klingons too?

and in general: mor story for keeping me (us) playing please!

Beast Wishes

Werwolf
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
09-01-2010, 03:37 AM
KLINGON STORYLINE: Kill Feds.

END.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
09-01-2010, 03:39 AM
Welcome to the Klingon way.

Either kill Feds or grind in Nebulas or do the 8 PVE Missions andt he Deferi daily.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
09-01-2010, 05:27 AM
That is so true, but at least you all now have an option. For me, it was either waiting forever to PVP in which case, since the Feds whined too much, our PVP xp was nerfed. Or, if we chose not to wait forever in a PVP queue, we could do the broken and mind-numbing exploration missions...Don't get me wrong, they were good explores...when they worked....but man I think I have seen every map and variant for the Klingon side...lol.

We don't need more variety, we just need PVP xp fixed back to where it was prior to the whining fed change.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
09-01-2010, 05:33 AM
The funny thing is that almost every ground map exists twice.

Once with a kill 6 groups of ......scenario and one more time with a destroy 6 ....(tribbles/weapons...)

Then it also can happen that while you have to kill 6 groups you can also destoy the weapons depots cause they are also on the map lmao. And that for 6 month now and nobody bothered fixing that.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
09-01-2010, 05:34 AM
Quote:
Originally Posted by f1restarter
The funny thing is that almost every ground map exists twice.

Once with a kill 6 groups of ......scenario and one more time with a destroy 6 ....(tribbles/weapons...)

Then it also can happen that while you have to kill 6 groups you can also destoy the weapons depots cause they are also on the map lmao. And that for 6 month now and nobody bothered fixing that.
Hmmm...interesting that you mention that. I like the ones where you beam down to investigate a base that is not operational, and then there are some random ****'s to kill...lol...always fun....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
09-01-2010, 05:48 AM
The really sad thing is Cryptic has already set the beginings of several good storyline tracks for the Klingons with the Undine infitrations and the return of the Fe'kiri, but does seem to want to expand on them.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
09-01-2010, 05:55 AM
Quote:
Originally Posted by Roach View Post
The really sad thing is Cryptic has already set the beginings of several good storyline tracks for the Klingons with the Undine infitrations and the return of the Fe'kiri, but does seem to want to expand on them.
Well, they will only work on what will bring in the Federation characters. I say that if they don't want to do anything for the Klingon players, or wish to keep placing us on the back burner, they ought to stop the charade and just drop the side altogether....I mean really....This is more than ridiculous....It is outrageous that they have left this side so unfinished...Hire some interns to work on this side..that way if they screw it up, the Cryptic team won't directly be involved...besides, you can treat interns or college students like crud and get away with it...lol
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
09-01-2010, 06:13 AM
Quote:
Originally Posted by LittleTerribleRomulan
Well, they will only work on what will bring in the Federation characters.
Which is even more sad. I heard from an old friend I lost touch with the other day who also enjoys MMo's and such. He stated very clearly that the lack of Klingon substance is the reason he gave up on STO.
DO the Dev's not recognize the profit potential of well thought out factions in STO?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
09-01-2010, 06:19 AM
Quote:
Originally Posted by Roach View Post
Which is even more sad. I heard from an old friend I lost touch with the other day who also enjoys MMo's and such. He stated very clearly that the lack of Klingon substance is the reason he gave up on STO.
DO the Dev's not recognize the profit potential of well thought out factions in STO?
They do, but it plays second fiddle to what their demographics tell them for the people that could potentially play the federation side....Yeah...I started a thread to have them add grad students or such to work for little or no money to add content to the Klingon side to assist in placating us...Yes, if they refuse that, then they are hosed...I see nothing that they will do to redeem themselves in my eyes, lest they get off ther lazy bums and work diligently at our missing ships and goodies....
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