Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
09-06-2010, 12:21 PM
Quote:
Originally Posted by superchum View Post
It doesn't bode well.
No it doesn't......
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
09-06-2010, 12:21 PM
Quote:
Originally Posted by superchum View Post
Developer commitment.

Recent posts have me thinking the devs are just about ready to abandon KDF development and blame it on the players.

Kind of like how I saw Roper blame poorly released patches live from Champions on the testers.

It doesn't bode well.

This! seems to me they are ready to simply tell the KDF players to shove off and blame the failure on their part to create a second faction on the people that are so peed off with a carrot being dangled in front of them and never getting any closer to it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
09-06-2010, 01:00 PM
Quote:
Originally Posted by superchum View Post
Developer commitment.

Recent posts have me thinking the devs are just about ready to abandon KDF development and blame it on the players.

Kind of like how I saw Roper blame poorly released patches live from Champions on the testers.

It doesn't bode well.
You guys really don't want to hear about the devs feeling, I take it.

dstahl explicitely said in that post that he's not stopping or giving up, but he is sharing a genuine emotion with you, and you take from it: "Hey, they are giving up on us."

Maybe at some point it will really come true, after all. I mean, some people seem to be working hard at proving that there is nothing to gain for it by Cryptic. No public relations, no more Klingon players, no new influx of gamers, no C-Store sales. Nothing. Just sorrow, dread, anger and hatred.

I don't think it's really there yet. There are a lot of awesome suggestions and constructive critique going around. But at some point, people that offer that contribute in this way can also be driven off by the negativity. It's no fun making a good suggestion and then reading a lot of snarky comments how it won't matter, how Cryptic will never listen, how there is no hope. No one actually says anything of substance.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
09-06-2010, 01:02 PM
Cryptic has not listened to all the great ideas which posted here during the last 7 months.

Back to topic :

I want to see the Fleet actions fixed and made playable through all levelbands, they are totally abandoned and bugged by now. Make a Klingon daily out of it so that through every level people come there to play them
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
09-06-2010, 01:14 PM
Quote:
Originally Posted by MustrumRidcully View Post
You guys really don't want to hear about the devs feeling, I take it.

dstahl explicitely said in that post that he's not stopping or giving up, but he is sharing a genuine emotion with you, and you take from it: "Hey, they are giving up on us."
Yeah, yeah, yeah. And they play klingons too. And some of their best friends are klingons.

Etc, etc, etc.

Actions. They would speak louder than posts.

Quote:
But at some point, people that offer that contribute in this way can also be driven off by the negativity.
Collecting a paycheck dictates that no matter how negative the negativity can get, that you still have to ... do your job. If that job is development in STO, then part of that job is developing the Klingon side of the game.

And as many of the suggestions HERE have shown it won't take much to turn those frowns upside down.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
09-06-2010, 01:22 PM
Quote:
Originally Posted by Hawks View Post
Cryptic has not listened to all the great ideas which posted here during the last 7 months.
Quote:
Originally Posted by Hawks View Post
Back to topic :

I want to see the Fleet actions fixed and made playable through all levelbands, they are totally abandoned and bugged by now. Make a Klingon daily out of it so that through every level people come there to play them
This.
We have only gotten a real response from the devs about well anything since the KDF well whats left of it started to band together and actually complain about the lack of well anything. That tells me more than anything.

Don't get me wrong the work they have done like the unique house of martok/ancient enemies like was great everyone I have talked to about it loved them. The problem is that it was a drop in the ocean . 1 story arc is not enough to break up the bordom of grinding star clusters over and over.

Plus they keep spewing out fed ships left right and centre and then tell the KDF actually those new ships we promised in august well you aint getting them for at least another 6 weeks. I Don't mind waiting for the ships at all but what I do mind is how they lied to our faces about it. It is basically giving us the middle finger.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
09-06-2010, 01:27 PM
Quote:
Originally Posted by Ash-Brewster View Post
[b]

This.
We have only gotten a real response from the devs about well anything since the KDF well whats left of it started to band together and actually complain about the lack of well anything. That tells me more than anything.

Don't get me wrong the work they have done like the unique house of martok/ancient enemies like was great everyone I have talked to about it loved them. The problem is that it was a drop in the ocean . 1 story arc is not enough to break up the bordom of grinding star clusters over and over.

Plus they keep spewing out fed ships left right and centre and then tell the KDF actually those new ships we promised in august well you aint getting them for at least another 6 weeks. I Don't mind waiting for the ships at all but what I do mind is how they lied to our faces about it. It is basically giving us the middle finger.
I know what you mean , it was just one drop of water on a hot stone.

With the war going on in the main forums I wonder what will happen in the near future. The arguements there are not necesarilly needing to any progress. On the other hand I can not understand the Feddies how cry out that we have enough. Bad to be human
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
09-06-2010, 01:35 PM
1. Open PVP - any rank, class, or race.

2. More ships. and to the same quality as the feds. Such as BO's and their ranks, slots for weapons and consoles, and even one or two uber ships like the feds

3. Truth. I can accept the fact if you say "on Dec 2010" you get a new ship but not next month we have several when there are not.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
09-06-2010, 01:40 PM
Devs should realize that more customers = more $$$. I would pay for a uber-klink ship, a rabid pet targ who mauls anything within 10 meters, and most important word of mouth advertising will become positive.

Quote:
Originally Posted by superchum View Post
Yeah, yeah, yeah. And they play klingons too. And some of their best friends are klingons.

Etc, etc, etc.

Actions. They would speak louder than posts.



Collecting a paycheck dictates that no matter how negative the negativity can get, that you still have to ... do your job. If that job is development in STO, then part of that job is developing the Klingon side of the game.

And as many of the suggestions HERE have shown it won't take much to turn those frowns upside down.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
09-06-2010, 01:46 PM
A mixed territorial PvP/PvE system. Start it as a "House v. House" mechanic, tweak it, polish it, then adapt it for "SF v. KDF."
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