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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 41
09-07-2010, 01:09 PM
Quote:
Originally Posted by dstahl View Post
The lessons learned from that is that we can waste a lot of precious content development time making content that is exclusive to a very small percentage of the paying customer base.
I don't quite understand. You put a lot of precious content development time into making ...

Formal wear from the 21st century ... that only appeals to a minority of the players.

The Excelsior ... that only appeals to a minority of the players (as not everyone flies a cruiser)

The retrofit Defiant ... that only appeals to a minority of the players (as not everyone flies an escort, and among top level escort players not everyone wanted to abandon the options that already existed).

The diplomacy system ... that only appeals to people who do not want to engage in combat.

A Torpedo that launches transphasic mines. That only appeals to a minority of players.

Seems to me that you already establish that the team works on stuff that only appeals to a slice of the playerbase ... a small minority of players.

So if it's justifiable to do that in the above examples ... why is it such an issue when it comes to making Klingon stuff? Certainly there's enough Klingons out there to match up with Defiant pilots comparably?

I mean, you guys do good work. A lot of good work. But like, I may personally love the new weapon from Out in the Cold, I've already read a dozen or so posts from people who swear they'll never bother equipping it. I'm already in the minority as I think the weapon's great and have found a spot for it on two of my ships. But you're not going to convince a majority of players to equip mines of any sort, let alone transphasic mines. No matter how awesome I or others claim it can be.


Quote:
This is why you are seeing me spend the apples I have on Featured Episodes and UGC. They are the biggest bang for the buck for everyone and ultimately they help solve the content problem in 2 ways: They provide a base of content for *any* future faction over time, and UGC allows players to create the content they are interested in playing. If that is more KDF content - then players will be able to make far more missions than we ever could.
The weekly missions are amazing. I've enjoyed every moment of the Breen/Deferi storyline. I truly believe that weekly content can replace "raid" content in a new movement in these types of games. I remember a lot of guildies in old games would invariably show up only once or twice a week to raid. So the player involvement works out to be the same. But the thing weeklies have going for them is ... instead of doing the same thing over and over again every week ... you get new story. The story moves forward. Personally, I think your team are very clever for going this way. The potential there is such that I think you can move the entire genre of MMORPGs forward in a very meaningful way.

UGC ... has a lot of potential too. But as per some posts already made about it (from Stormshade, IIRC) ... the stuff we're going to get to play with first is very much a beta? So I read that as meaning it'll be somewhat limited? I don't know. Won't know till we can play it and see.

For the game as a whole I think your concept for weeklies are gold. I know it made that last 5 levels of my Klingon go by much more enjoyably than the grind was on my human admiral right after 2.0 debuted. So I'm already seeing the content have a positive affect on my gaming.

UGC ... I'm just more cautious with. I like it's potential but need to see the tools available.

Quote:
I really hope that helps to explain our thinking and why we are spending our mission dollars where we are.
It does. To an extent. Just to remember that ... I still perceive certain things ... like the T3 excelsior ... as being content tailored to a minority of the playerbase. Because even though it is popular it's still just a cruiser for one faction in a game that has 2 other ships and one other faction.

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 42
09-07-2010, 01:12 PM
Quote:
Originally Posted by dstahl View Post
Do you mean a 4 legged creature or more "canoid" like facial features?
He probably meant 'dog-headed'.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 43
09-07-2010, 01:18 PM
Quote:
Originally Posted by Zoberraz View Post
He probably meant 'dog-headed'.
better to be dog-headed than pig-headed I always say.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 44
09-07-2010, 01:19 PM
Quote:
Originally Posted by dstahl View Post
Do you mean a 4 legged creature or more "canoid" like facial features?.
Quote:
Originally Posted by Zoberraz View Post
He probably meant 'dog-headed'.
Dog-headed I'm a dog owner and probably part canine myself Something like the Caitians but with dog features.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 45
09-07-2010, 01:22 PM
Quote:
Originally Posted by Varrangian View Post
Dog-headed I'm a dog owner and probably part canine myself Something like the Caitians but with dog features.
Fighting like cats and dogs...who else would love this simile...lol?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 46 Dog-headed Aliens
09-07-2010, 01:29 PM
The ANTICANS were a Canine-like species from TNG who were at odds with the Cobra-like Selay. I imagine after their initiation into the UFP was rejected/suspended they could have turned to the KDF.

Too bad about the Kzin, I would have loved to see them.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 47
09-07-2010, 01:30 PM
Quote:
Originally Posted by Salamandus View Post
The ANTICANS were a Canine-like species from TNG who were at odds with the Cobra-like Selay. I imagine after their initiation into the UFP was rejected/suspended they could have turned to the KDF.

Too bad about the Kzin, I would have loved to see them.
Yep I can live with Anticans, but I'd love something a little more canine looking if possible.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 48
09-07-2010, 01:31 PM
Quote:
Originally Posted by dstahl View Post
This is one of the reason we asked for the UGC engine to be developed in the first place. We recognize that we'll never be able to keep up with player's desire for content.
While I abhor the idea of depending on the players to fill out the game's content while paying full subscription (LTS in my case) and C-Store prices; I do understand the necessity of having a functional UGC engine built into the game.

So bring it on (yes Nagus, after the arguing we've done about it, I said to bring it :p)

Quote:
Originally Posted by dstahl View Post
I've discussed in the past that there is diminishing returns for devoting a ton of time on any one specific piece of content. Case in point the STFs. We spent *the most* time out of all of our mission types, making those STFs (multiple weeks of development for 1 mission) and the problem is - they are very complex to make and ended up with bugs and very few people ultimately end up being able to play them. They are at a point now where I'd redesign them and open them up for smaller teams or cross-faction teams if I had the manpower to do it.
Well what are yalls long term plans for the game's endgame then, and when are yall hoping (or w/e) to have it out? Season 4, 5?

Quote:
Originally Posted by dstahl View Post
The lessons learned from that is that we can waste a lot of precious content development time making content that is exclusive to a very small percentage of the paying customer base. When you have limited content development resources (which we've always had) it makes more sense for us to be spending our content efforts on either missions that everyone can enjoy or tools that allow players to make tons of content on their own.
Most of the C-Store is geared towards people that want some sort of niche or edge, and all of that effort used for the Federation side just adds to the bad....aura (for lack of a better term) that surrounds around the Klingons.

Since yall have been telling us that the Klingons will be getting their needed attention in regards to ships we've gotten 1 ship and promises of more, while the Federation has gotten how many? I think they're at six, and each with special abilities and/or BO layouts. What are we supposed to think?

Quote:
Originally Posted by dstahl View Post
I really hope that helps to explain our thinking and why we are spending our mission dollars where we are.
I understand that you're doing your damnedest to make the best out of the situation, and I really wish that Cryptic would give yall more people (hell, I think that if a lot of people in this game had their way, NWN would be canceled and the resources poured into STO), but it's abundantly clear that that won't happen.

So our choices are to wait and hope, or quit.

I have a great deal of hope that you can make this work, but many have quit already, and before I took a short break I knew more than a few people who were tired of it all....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 49
09-07-2010, 01:32 PM
Quote:
Originally Posted by dstahl View Post
We have learned from CBS that we will not be able to feature the Kzinti as a playable faction as their backstory and specifics are tied to Niven's literary works and our current license does not cover that. (We were able to use the Caitians as they appeared outside of the animated series)

Instead we are investigating what other feline-like species might be allied with the KDF.
If nothing else ... something could be created as just as there are humans in more than one location, there could well be felines that are very similar.

After all ... look at the Trill.

And who is to say that at some point in history a splinter group of the Caitians did not break away?

On a different note .... I know not everything is open but what about what is in the books?

I ask because there is a very very interesting race called the Children of San-Tarah ... featured in the book "Honor Bound."

http://memory-beta.wikia.com/wiki/Children_of_San-Tarah

From that article ...

Quote:
The Children of San-Tarah are furred bipeds- a humanoid species covered in fur. They have pointed ears, long snouts instead of noses, and lipless mouths. Their teeth are as sharp as Klingon teeth, if not sharper, and they have three fingers and a thumb on each hand. Both their fingers and their padded feet end in sharp claws.
San-Tarah use both their claws and feet in battle, in addition to their bladed weapons.
and

Quote:
The Children of San-Tarah were divided into a system of packs, which are similar to the Klingon Great Houses. The packs are led by the Ruling Pack.
Described as a true warrior culture, the Children of San-Tarah did not concern themselves with politics or commerce. They settled everything with combat; the decisions of their Ruling Pack could be challenged via a battle, and accused thieves would fight their accusers in combat. They are such a warrior culture that their language does not even have a word for peace. When battling, they usually carve out a circle in the dirt. If a fighter leaves the circle, they forfeit the battle.
The San-Tarah also revere the hunt, participating in a battle known as the Great Hunt. Earning the right to join the Great Hunt (again, usually by single combat) is considered a great achievement among them. They commonly hunt the san-chera, but also other creatures such as the san-reak during winter.
They use horns to communicate. A three-note horn means that the San-Tarah are invaded by an outside force. (GKN novel: A Good Day to Die)
They do believe in gods, or el-mar. Their afterlife is described as "running with the dead". (GKN novel: Honor Bound)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 50
09-07-2010, 01:38 PM
Quote:
Originally Posted by moonseye View Post
If nothing else ... something could be created as just as there are humans in more than one location, there could well be felines that are very similar.

After all ... look at the Trill.

And who is to say that at some point in history a splinter group of the Caitians did not break away?

On a different note .... I know not everything is open but what about what is in the books?

I ask because there is a very very interesting race called the Children of San-Tarah ... featured in the book "Honor Bound."

http://memory-beta.wikia.com/wiki/Children_of_San-Tarah

From that article ...



and
I love it! And now I'm going to have to read the IKS Gorkon books.
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