Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Klingon wishlist
09-18-2010, 04:08 PM
I'm putting together a list of things that we would like to see in game for the Klingons, while I will list things like content, crafting and the like, most of those things should be discussed in greater depth in threads dedicated to them, I will link to those discussions. What I'd like to have is place for the Devs to go and see what we would like to have added to our faction, be it content, uniforms, ships, etc... If you have suggestions please try to provide links to relevant information.

Content:
House system (relevant links: House System Idea and Warfront Endgame Proposal)

Crafting system (relevant links: Klingon Alternatives to Crafting)

Tricorders of our own (option 1, option 2)

Ability to make TOS Klingons without having to make them "unknown aliens"

More Females for the different species (Nausicaan, Gorn, Lethian)

Some form of Tribble bonuses relating to Targs.

Ships: (see also this thread Wishlist Thread: Ships Edition)
D5 Class
D7 Class
22nd Century BoP
K'Vort Class
Laneth's Starship
Toron-class Shuttlepod
Possible Negh'Var refits Variations, voDIeH and Endgame.
Nausicaan Raider
Orion Interceptor
Possible Vor'Cha refit/variation: Qang Class
Harrad-Sar's Barge

NPC Ships as player ships:
Gorn Draguas Cruiser (pic 2)
Gorn Vishop Frigate (pic 2)
Gorn Zilant Battleship (pic 2)
Orion Corvette
Orion Brigand Cruiser
Orion Marauder (pic 2, Pic 3, Pic 4)
Syphon Frigate
Nausicaan Destroyer Escort (pic 2)
Talon Battleship (pic 2, pic 3)


Costume pieces seen on NPC's:
Casual Klingon costume
Mak'bara outfit
Gorn tunicless option
Gorn Leather armor option
Nausicaan leg armor

Melee weapons:
D'k tahg
Knife Kirom
Kut'luch
Mek'leth
Mevak
Qis
Tajtiq
Yan
Nausicaan Sword
Gin'tak Spear

Non-NPC costume options:
Klingon Tunicless vest (pic 2)
Klingon Female long skirt and Cleavage tunic
Klingon Female cleavage option 2
B'Elanna outfit
Worf and Dax Wedding attire
Worf Insurrection outfit
Kor, Koloth and Kang outfits from DS9
Kahless outfits (option 2)
Female offduty
Holster (possible sash or belt option)
Ambassador's Coat
Female Casual option
Chang's Uniform
Darok's clothing

Klingon Vet-reward Jacket options:
Klingon long coat (with color options)
Klingon Swordmaster Vest
Korrd's jacket
Gowron/Martok Chacellor's jacket
Commander's jacket (Worf's version in The Emissary TNG)



Misc:
Michael Dorn Voice overs
Melee weapons visible not like they are now

Personal request - Canoids = Children of San-Tarah
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
09-18-2010, 05:59 PM
I don't think we need to have all those melee weapons (especially not a dozen different daggers!), but the D'k tahg is certainly a must. I'd also like a Gin'tak spear. The Knife of Kirom was a unique artefact, so that should be left out for sure.

More importantly, the melee weapons need to show on our characters. I was very disappointed that, after some early patch, drawn Bat'leths would suddenly disappear into thin air after combat! Why the change?

The K'vort would be an excellent way to recycle the B'rel model for a T5-"Refit"-BoP.

As for clothes, I think we need a proper vest that shows some skin - both for male as well as for female characters. See this image and this one. It's pretty close to the top options we already have, the developers just need to get rid of the arms and make room for some cleavage (yes, in the male version too).

Also, this for female Klingons - both the breastplate as well as the skirt. Klingon female cleavage is so iconic it already has its own t-shirts, so I am at a loss as to why it isn't in STO. Especially considering the new Orion options or that the Federation now has a cleavage leather jacket in the polls.

Oh, and I almost forgot:

Change the current "ship is under attack" voiceover to something more Klingon. The current voice sounds like Borg. >_<
True awesomeness would be to get Michael Dorn to speak a couple lines for STO - he did a lot of voice roles for different games recently, including Fallout, StarCraft II and Mass Effect 2. I would nerdgasm so hard if Cryptic should get him. I'm sure every Klingon player would attack every ship in range only to hear his voice.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
09-18-2010, 06:54 PM
Quote:
Originally Posted by Valias
I don't think we need to have all those melee weapons (especially not a dozen different daggers!), but the D'k tahg is certainly a must. I'd also like a Gin'tak spear. The Knife of Kirom was a unique artefact, so that should be left out for sure.

More importantly, the melee weapons need to show on our characters. I was very disappointed that, after some early patch, drawn Bat'leths would suddenly disappear into thin air after combat! Why the change?

The K'vort would be an excellent way to recycle the B'rel model for a T5-"Refit"-BoP.

As for clothes, I think we need a proper vest that shows some skin - both for male as well as for female characters. See this image and this one. It's pretty close to the top options we already have, the developers just need to get rid of the arms and make room for some cleavage (yes, in the male version too).

Also, this for female Klingons - both the breastplate as well as the skirt. Klingon female cleavage is so iconic it already has its own t-shirts, so I am at a loss as to why it isn't in STO. Especially considering the new Orion options or that the Federation now has a cleavage leather jacket in the polls.

Oh, and I almost forgot:

Change the current "ship is under attack" voiceover to something more Klingon. The current voice sounds like Borg. >_<
True awesomeness would be to get Michael Dorn to speak a couple lines for STO - he did a lot of voice roles for different games recently, including Fallout, StarCraft II and Mass Effect 2. I would nerdgasm so hard if Cryptic should get him. I'm sure every Klingon player would attack every ship in range only to hear his voice.
Updated... I included all of the possible melee weapons, personally I only want to see the D'k tahg and the Mek'leth, though it would be nice to have the Nausicaan sword for Nausicaan characters too.

In regards to showing the melee weapons on the characters, this can be done in CO in the "back" options for the costumes. Maybe this can be done for Klingons?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
09-18-2010, 07:07 PM
Quote:
Originally Posted by Varrangian View Post
In regards to showing the melee weapons on the characters, this can be done in CO in the "back" options for the costumes. Maybe this can be done for Klingons?
Do you mean sheathed melee weapons? This would be cool, of course - but I am more referring to a mechanic that was already in the game. You keep your ranged weapons (disruptors, phasers, ...) in your hands when you draw them. There even is a little button for this in the UI. But it doesn't work with melee weapons. It used to. I'm not sure why they changed this, but I'd really like to have this back.

Also: @ video
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
09-18-2010, 07:19 PM
Quote:
Originally Posted by Valias
Do you mean sheathed melee weapons? This would be cool, of course - but I am more referring to a mechanic that was already in the game. You keep your ranged weapons (disruptors, phasers, ...) in your hands when you draw them. There even is a little button for this in the UI. But it doesn't work with melee weapons. It used to. I'm not sure why they changed this, but I'd really like to have this back.

Also: @ video
Ah I see what you mean, yeah I'm not sure why they took it out for melee, but sheathed melee weapons was what I meant.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
09-18-2010, 07:54 PM
Some more stuff:

Another image of the cleavage breastplate. More detail this time - and it looks like this is a solid plate rather than a vest. Interestingly, it can also be combined with the classical vest, as seen here.

Also, here is an example for Klingon female Off-Duty clothing to go with the stuff suggested in the "Kor, Koloth and Kang" image. NOTE: Your link there does not work for other people!

And something that every Klingon should have: the nigh-omnipresent Klingon holster. Seriously, everyone wears it. I'm just not sure how it could be incorporated into STO - as a sash option maybe?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
09-18-2010, 08:18 PM
Quote:
Originally Posted by Valias
Some more stuff:

Another image of the cleavage breastplate. More detail this time - and it looks like this is a solid plate rather than a vest. Interestingly, it can also be combined with the classical vest, as seen here.

Also, here is an example for Klingon female Off-Duty clothing to go with the stuff suggested in the "Kor, Koloth and Kang" image. NOTE: Your link there does not work for other people!

And something that every Klingon should have: the nigh-omnipresent Klingon holster. Seriously, everyone wears it. I'm just not sure how it could be incorporated into STO - as a sash option maybe?
Updated. The holster might work on a sash or even on a belt. CO has a few belt options with holsters. The D'K tahg hanging from a belt might be nice too.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
09-18-2010, 08:40 PM
Quote:
Originally Posted by Varrangian View Post
Updated. The holster might work on a sash or even on a belt. CO has a few belt options with holsters. The D'K tahg hanging from a belt might be nice too.
Ideally, the holster could be a sash option and the D'K'tahg a belt option, so that you can combine them. On the other hand, if you have the holster as a belt option, you can wear other sashes...

Oh, and This website has pictures of two Klingon tricorders. Maybe we won't have to use these sto-..., err, I mean salvaged Federation models for eternity. The second model actually looks pretty close to what we currently have in the game; if the devs would just slap a rusty red/brown color on the Fed tricorder, it'd already look much better.

By the way, I've re-uploaded your Kang/Kor/Koloth-pic on imageshack. Es-Astris-Scientia doesn't allow hotlinking. Here's the new url: http://img543.imageshack.us/img543/2...kolothkang.jpg
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
09-18-2010, 09:04 PM
Quote:
Originally Posted by Valias
Ideally, the holster could be a sash option and the D'K'tahg a belt option, so that you can combine them. On the other hand, if you have the holster as a belt option, you can wear other sashes...

Oh, and This website has pictures of two Klingon tricorders. Maybe we won't have to use these sto-..., err, I mean salvaged Federation models for eternity. The second model actually looks pretty close to what we currently have in the game; if the devs would just slap a rusty red/brown color on the Fed tricorder, it'd already look much better.

By the way, I've re-uploaded your Kang/Kor/Koloth-pic on imageshack. Es-Astris-Scientia doesn't allow hotlinking. Here's the new url: http://img543.imageshack.us/img543/2...kolothkang.jpg
Awesome catch on the Tricorders! Updated.

On the Holster options. CO actually has a belt with a holster on one side and a knife on the other side. Of course like most games it assumes everyone is right handed, which is a bit annoying since I shoot left.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
09-19-2010, 02:46 AM
Quote:
Originally Posted by Valias
Change the current "ship is under attack" voiceover to something more Klingon. The current voice sounds like Borg. >_<
True awesomeness would be to get Michael Dorn to speak a couple lines for STO - he did a lot of voice roles for different games recently, including Fallout, StarCraft II and Mass Effect 2. I would nerdgasm so hard if Cryptic should get him. I'm sure every Klingon player would attack every ship in range only to hear his voice.
I really liked the Qua'plah! before the Season two patch. But, I do agree that having Michael Dorn voice over would make many people "nerdgasim". ;P

Perhapse a way should be put in for players to choose which of the three voices the player hears.
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