Yes, it is. Why would you change to C:SV? I mean, there are probably good reasons for it, but the bug that lead to C:SV getting you more damage bonus then C:RF is long fixed. (Of course, with a lot of targets, you still get more damage out of it, but it won't necessarily help you kill one specific target.)
I was looking for an option to deal with Feedback Pulse.
I was briefly hopeful that C:SV as an AoE effect would not proc the Feedback effect.
Obviously, I am forced to wait out the Feedback timer.
Well ,there are "soft" counters like just healing yourself while you keep firing. What gets returned to you is usually not as bad as what you dish out. That it's evenly split between shield and hull means you got more healing options to negate it then your enemy, who first has to try to save his shields (with all hull heals on cooldown useless) and then his hull...