Lt. Commander
Join Date: Dec 2007
Posts: 120
# 161 My Question to Cryptic
10-02-2010, 10:10 AM
Why isn't there a dual torpedo launcher for the defaint class escort?
is there ever gonna be one?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 162
10-02-2010, 03:23 PM
A few questions:

In a similar vein to skill respecs, will we have the option to reselect our captain passive abilities (by cstore purchase or earned in-game or both)?

What are your thoughts/stance on universal bridge stations on FED ships?

There's been some very lively debate about the refit ships' (questionably weaker) capabilities relative to t5 originals. What are your thoughts on the refits' relative strengths to t5's and thoughts on potential tweaks in the future?

There's been the persistent problem of commands not registering correctly or cooldown timers triggering even though no power was properly activated since launch. Are you any closer to a solution?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 163
10-02-2010, 03:38 PM
I was wondering if there are any plans for level scaling for story line missions in the future. As it stands right now, I have 2 characters who were CPT2 but focused on the Deferi missions and leveled to RA5. Now I want to go back and do my captain level missions, but I am too much of a match for the enemy. It would be nice if these enemies could be zeroed to your level so you can get a challenge out of the mission.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 164
10-03-2010, 01:45 AM
Hi,

I want to know which is whether this week we have life on the ship as with social life and missions Mini-game because the power supply does not work. I would also like to know if you can experience perhaps the trips to the missions within the ship? I do not like the map with the ship. Sorry for my English because I come from Germany.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 165
10-03-2010, 04:27 AM
Quote:
Originally Posted by manlai View Post
A few questions:

[snip]
There's been the persistent problem of commands not registering correctly or cooldown timers triggering even though no power was properly activated since launch. Are you any closer to a solution?
[/snip]
Seconded.
This the numero uno bug that really annoys me in combat.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 166 Gorn VAriants
10-03-2010, 12:41 PM
I won't go into questions that have allready been thouroughly asked but I do have one.... When can we make the gorn look more raptorish or even dinosaurish rather than the dude in a rubber suit. Like a therapod perhaps...

Raptorzs
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 167
10-04-2010, 03:21 PM
Hi, great job on the game and how it is progressing. Im really ejoying the new stuff popping out and even think this game is profiting from the problems it had in the beginning since the community is now getting the chance to have an active role in the development and implementation of new content. Thanks for that :-D

Id like to know if thehre will be a update that will make the ships more differentiate from their funktion. Meaning sience ships having a secondarry deflectrodish, that only adds half the bonusis it would as a primarry. Or the engineering ships having a secondarry shild system. The Redshirt ships getting ablative armour. Letting the ships count more for their classes and function.

Also Id like to know if you will include warp flight animation for the new designed sectrospace. Im realy looking forward to that.

And last (for now). Wehn will we see Season three? I can imagine you dont like fixed dates (they can be a pain in the ass.) but an estemet would be great. Tomorrow, or th day after? Monday? Or rather anny given Monday in the next two months?

Doing a great job. Thanks lads.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 168
10-04-2010, 05:48 PM
I second Zerdu's question, when should we look for Season 3 being put live? Also, when will the beta testing for it start? Should we expect within the next month? 2 months? End of the year?

Here are some of my own questions.

Also, for the new items that give us a new look for our ships, let say I don't like such and such a look, and I wanted a more "standard" looking vessel but I like the consoles. Can I hide the effects like with the armor and kits?

When are you going to let Assault Cruiser's pick their own Bridge? It has been months and we haven't even gotten the option of choosing a bridge for ourselves?

What is the current status of the revamp Exploration missions? And what are they like at this current stage? Can we expect it soon?

What are your plans for increasing the size of sector space, and were are we going to be able to go next? The Delta Quadrant? The Gamma Quadrant?

What is the plan for improving ship interiors? Are we going to be able to make our own layouts? Or maybe you could do what you did in CoH/CoV's where you could switch out rooms? Any clues?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 169
10-06-2010, 11:42 PM
When are the bridge officer slots going to be rebalanced?
When are the Marks of Valor going to be made more inline with emblems. marks of honor. or marks of exploration?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 170 I wana smile
10-07-2010, 05:28 AM
BOs can do it i wana smile animation
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