Lt. Commander
Join Date: Dec 2007
Posts: 120
# 51
09-25-2010, 03:07 AM
1)What kind of challenge can you offer the players at end game now that you are talking about moving away from special task force missions? *News Flash* Weekly missions and fleet actions don't provide that same challenge whatsoever and from the sounds of it neither will the UGC.

2)Why do the photonic bridge officers given as rewards for recruiters look nothing like the photonic bridge officer in the tutorial? Will we ever actually have a true photonic or holographic officer? currently they are just klingon and human skins with the title photonic bridge officer. Seems kind of a lazy thing to do considering its a "reward" for promoting your game and getting someone to not only buy but subscribe.

3)Why can I not gift c-store points to someone else or pruchase a cryptic point card? STO 60 day time cards are great rewards for fleet members who win fleet contests, but provide nothing to someone with a lifetime subscription already.

4)What happened to the different content that was supposed to go with diplomatic stuff? The anthropology missions disappeared altogether.

5)Why is it that whenever there is an ask cryptic that folks only answer cherry picked questions that have been answered already in other interviews or forum posts or otherwise just give vague "soon" and "i'd like to see this" answers? The good tough questions always get skipped over or are never truly answered.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 52
09-25-2010, 03:09 AM
Are there any plans at the moment to add the Ambassador to the ships in STO? We've pretty much got the whole stable of 'classic' ships in-game in one way or another with only the Ambassador left.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 53
09-25-2010, 03:20 AM
Is there any news on being able to customise the ships interior more? and crew uniforms too!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 54
09-25-2010, 03:47 AM
Any chance of adding a Trader class/profession? There is Mudd and the Ferengi and it would add some variety to the game. You already have many missions with npc traders so its only reasonable to add it as an option.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 55
09-25-2010, 03:57 AM
Memory Alpha additions - any progress?

"Hang on to your marks they are gonna be usefull" says DStahl .................my 600+ marks are still useless to my VA (also reltated marks issue of VA's who need them but can't get them)

Persistant PvP zone - anything happening on this front yet?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 56
09-25-2010, 04:52 AM
Just to reiterate...

Will we see the Tholians getting a weekly series (and daily episode) similar to what you did for the Breen? If so, can you offer a loose time frame as to when it might happen?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 57
09-25-2010, 05:05 AM
1. The star cluster npc race, whether skinned as Phanoian, Starlian, Crimto, Vito'D etc etc etc etc etc who all use the same ships, the same space tactics and the same ground tactics, are there any plans to make changes? Preferably I'd just like to see them removed and replaced by the major factions. Getting these copycat guys on a star cluster mission is always a disappointment and very boring.

2. The star cluster battleships are currently the easiest enemies to destroy, any plans to toughen them up?

3. Any chance of NPCs/BOs addressing you by the rank you have set as a title rather than your level rank?

4. Any timescale for getting the NPC & BO voice work back into the game, just a generic greeting on dailogue start would be a major step forward??

5. Fleet actions, any chance for a game system that tells you how many people are currently undertaking a fleet action, there is nothing more annoying then travelling all the way to one just to find out you are the only person there.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 58 Sector Space
09-25-2010, 05:11 AM
It is posted in the next patch that there will big increase in sector space. How big? Twice the current size? Can you give some idea of how much bigger it will be?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 59 For the umteenth time
09-25-2010, 06:20 AM
I can't remember how many times I have asked this question, here goes again.

When can we expect a little variety in our melee weapons?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 60
09-25-2010, 06:47 AM
-- What plans do have to combat mudflation in this game? The Exchange prices of BOs with rare abilities seem outrageous.

-- Do you still plan on having a random, rare bridge officer store? This could help towards both issues mentioned above, and I see it no longer mentioned on the Engineering Reports.
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