Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
10-11-2010, 02:00 AM
Yeah, why not, as long as we get loads of people on vent for it, since that will up the hilarity factor to over 9000!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
10-11-2010, 03:55 AM
Quote:
Originally Posted by Krent View Post
Maybe we should choose a single timezone for us all to acclimate to. That way everyone only has to remember one timezone to convert. GMT seems to be fairly universal on the internet.
Or UTC, which is still GMT, but it may remove daylight confusions.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
10-11-2010, 01:20 PM
Quote:
Originally Posted by Duckdee View Post
Or UTC, which is still GMT, but it may remove daylight confusions.
I'll agree. A Universal time would be good.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
10-12-2010, 03:01 PM
Bump: We need more people to join us!

Also, next time we see Haz we should ask him to give us use of the ingame fleet event calendar.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
10-12-2010, 03:27 PM
How many more are needed? I have a few more Mercs I would trust in a STF I could tap.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
10-12-2010, 03:47 PM
Well, it is the Crystaline Entity, so the more the better I guess. I think the instance allows 20 players? More than 5 would be nice. Maybe we can put a shout out in the Ten Forward channel too, there are a few new people there.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
10-12-2010, 03:52 PM
All Blackwater Mercs except one is a 10ite. I will drop a fleet mail for volunteers. If we are still shy I will start picking involuntary volunteers.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
10-13-2010, 05:07 PM
Since we are going to make another attempt at this, I am going to repost the link to this CE Guide.

If anyone hasn't read it or something similar, it gives a really good idea of how the thing works.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
10-14-2010, 03:33 AM
Okide Dokie. To be on the safe side, I'll probably need to drop my quantum mines as a precaution prior to hitting stage 3 won't I? Or before we even start as far as that goes.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
10-14-2010, 03:45 AM
Quote:
Originally Posted by Captain_Zero
Okide Dokie. To be on the safe side, I'll probably need to drop my quantum mines as a precaution prior to hitting stage 3 won't I? Or before we even start as far as that goes.
Quote:
These normal Crystalline Fragments can be shot at and killed without creating any sort of negative side effect, other than the fact that DPS focusing on crystals fragments is DPS that isnít focused on the Entity. This is why, contrary to popular belief, mines are actually extremely helpful, but only during phases 1 and 2.
from the guide, would keep them but have something to swap them out for.

One thing i feel i have to mention, there is no way to make sure we all get in to the same instance of the CE encounter. none.

so this may fail with out a shot being fired.
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