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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
10-15-2010, 10:56 AM
Quote:
Originally Posted by Andor View Post
My main fear is that it will make My Escort that much weaker.
We escort pilots dont have alot of enigneering slots or abilities.
We cant heal and we cant defend very well.

We are already reliant to cruisers and sci ships to stay alive in pvp unlike cruisers or sci ships. Now one of the only powers that can actually keep us alive in baltte is going to be even weaker.

Escorts are the ones that keep getting the short end of the stick around here. Keep making Cruisers tougher while weakening one of the few defenses escorts can use.
This is what my opinion's been the whole time. A good cruiser build doesn't need RSP but those poor escorts (who are already squishy target # 1) now only have the "RUN" option to survive.

Also remember the extra shields and hull buffs this patch brings will benefit the cruisers the most. My assessment is that cruisers just got even tougher with respect to the other ship types.

That being said, you will start to see a big difference between Engineer cruisers and others in terms of toughness. Engineers still have the uber EPTS + RSF combo that gives 30 seconds of "happy time" which is much more powerful and longer lasting than other possible non-engineer defensive combos.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
10-15-2010, 10:59 AM
Quote:
Originally Posted by Foxrocks
I wouldn't call heavy handed nerfing "balance". I think its only going to scare away more inexperienced and less skilled people from PVP, unfortunately.

But why the needlessly inflammatory thread title? This isn't a PSA at all with a title like that.
As regards balance, we will have to agree to disagree. I am sick to death of RSP Online, and this is a reasonable solution to the problem imo. And if running 2 copies of RSP is the only thing keeping a player in PVP, then so long, they won't be missed, at least not be me. As a Klink PVP'er for the most part I generally have to wait several minutes for an Arena pop. I would much prefer to wait even longer to run into a capable group of Feddies, rather than curb stomping yet another group of 2 x RSP "emblem seekers".

As regards the thread title, well these are the PVP forums after all ^^ All you will get out of me after a match is 'gg' ( win or lose ), unless the in zone whines are irresistably ridiculous ofc. Sometimes I just can't help myself on the forums tho.....

Cheers,

Waff
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
10-15-2010, 12:01 PM
Quote:
Originally Posted by Foxrocks
I don't think that is likely unfortunately. I think more will just get frustrated and quit rather than learn to adapt. And Tac escorts are still exceedingly dangerous even with EPTS.
Why won't they learn though? They learned to use RSP in the first place.

I think a lot of the problem right now is that RSP is such an easy solution that players haven't learned how resists or heals work, so once that RSP is gone they have no survivability.

Even Escorts have several options open to them: EPtS I and II, TSS I and II, APD and APO. While that's not as good as what cruisers have, you can get close to the resistance cap by combining EPtS II and TSS I (or visa versa), and the HOT effect from TSS will keep your shields up well unless you are getting focussed by escorts.

I see escort pilots right now who are pretty solid tanks without using RSP, some even in Defiant-Rs.

Escorts definitely take more skill than cruisers, but the good escorts should still be good. So far today the good escorts haven't been effected.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14 :0
10-15-2010, 12:17 PM
Thanks the Gods I weaned myself of them a while ago - Now I rely heavily on Transfer Shield Strength, Polarise Hull, Engineer II, and EPS III :p
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
10-15-2010, 12:36 PM
Quote:
Originally Posted by inktomi19d View Post
Why won't they learn though? They learned to use RSP in the first place.

I think a lot of the problem right now is that RSP is such an easy solution that players haven't learned how resists or heals work, so once that RSP is gone they have no survivability.

Even Escorts have several options open to them: EPtS I and II, TSS I and II, APD and APO. While that's not as good as what cruisers have, you can get close to the resistance cap by combining EPtS II and TSS I (or visa versa), and the HOT effect from TSS will keep your shields up well unless you are getting focussed by escorts.

I see escort pilots right now who are pretty solid tanks without using RSP, some even in Defiant-Rs.

Escorts definitely take more skill than cruisers, but the good escorts should still be good. So far today the good escorts haven't been effected.
I've seen plenty of Defiant-R's that could take a beating in pvp without popping quickly or easily. Some players will whine over the changes, but most will adapt.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
10-15-2010, 12:47 PM
RSP now is basically the insurance card for escapes than tanking. Those who do, only find thmeselves surviving 6 seconds longer.

Got the feeling the PvP population is going to take another hit.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
10-15-2010, 01:34 PM
Oh HAPPY day!!!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
10-15-2010, 01:45 PM
RSP is like four-wheel-drive, all it does is take you 50 feet farther where you shouldn't have gone in the first place.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
10-15-2010, 01:59 PM
I dissagree. Myself as well as my fleet have already made the adjustments to live without RSP and you have been using them for a couple of weeks now... I find that RSP was a crutch... I am in an advanced escort and in each match get easily 500k healing in a match with few kills. I know that the numbers mean very little but it is possible to survive with an escort without the crutch... Less and less cruisers will use RSP at all, therefore it level's the Playing field IMO... If you cant kill most cruisers with an escort you are doing something wrong 1. because many when they see an escort switch to full defense 2. because they are slow and an easy target.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
10-15-2010, 02:11 PM
Quote:
Originally Posted by TyBushman
Less and less cruisers will use RSP at all, therefore it level's the Playing field IMO... If you cant kill most cruisers with an escort you are doing something wrong 1. because many when they see an escort switch to full defense 2. because they are slow and an easy target.
I wouldn't go that far

Good cruiser will still take a team effort to kill. It's incredibly easy to hit 75% shield resistance on a cruiser, especially with an Engineer captain, and with that much mitigation you just can't be killed 1-1. With EPtS alone a cruiser can be over 50% shield resistance all the time. It really takes several opponents to make a dent in a good cruiser.
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