Quote:
Originally Posted by dstahl
Nothing certain yet - but we've been taking a close look at PotBS's ship crafting/loss mechanics as a possibility for top tier ships in the future. It certainly comes up frequently in discussions.
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I have played PotBS, so I am familiar with how ship durability and crafting work. I like the idea of crafting ships. And if you can craft a ship, then you need to be able to "lose" it, at least temporarily. That way the economy can be driven. However, I do not like the idea that a ship could be permanently lost like it can in PotBS when durability reaches 0.
Instead I would prefer to see the ship being disabled or designated in a shipyard while durability is 0. Then a crafted consumable device that can add durability markers to a ship up to its maximum could be used so that the "disabled" ship can be used again.
I keep thinking about those retrofit ships. Yes, we got our first one for a token, but if we actually lost it, it would take 500 emblems to get it back. For some players, that would be akin to permanent. But if the ship were disabled, we could switch to an alternate, head to Memory Alpha, or the Klingon version, and craft (or purchase on the exchange) the durability consumable and add a tick mark to the durability counter on the ship, thus re-enabling it to be used.
On a further thought, I think the durability system should be optional. Sort of like an Advance or Elite version of PvP. Also, if a player chooses to use the durability system for that match, then they should only be able to play with other players who have also decided to use the durability system. This way a player who is not using the durability system cannot shoot a ship out from under a player, who is.
I bring all this up, because as has been stated before, STO is missing risk. Even when you play on Advance or Elite, there is now risk or fear of the consequences of loosing a battle. You just go back in or repair and return and you are as good as new. Adding durability in some form would add that risk, but I do not think that any player should face the permanent lose of a ship, by loosing a battle.
-Keppoch