Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
11-04-2010, 12:18 AM
Quote:
Originally Posted by The.Grand.Nagus View Post
I hate to say it, but the "scariness" of the Borg is gone. You can already solo a cube in game, so hearing that recording would be more of a joke to laugh at than something to be afraid of.
I hear ya, they need borg like in Next Generation

A massive cube zips up next to you and it makes your galaxy class look like a shuttle....pod.

Something so big it takes up the whole screen if your facing it.

Then pause for effect....weapons do nothing <at first>

then....

really loud We are the borg........
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
11-04-2010, 11:56 PM
How about a voice editor.... Input our voice and change it? So say "we are the Borg, resistance is futile. We will add your tech...etc etc." and make it sound scarier or something. Just a thought. Also with the UGC I think if you are gonna make a borg based mission, make the enemy more smarter than the usual borg. Just saying.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
11-05-2010, 03:18 AM
unfortunately, if they did that it would be WAY down the line.

As I understand it, part of the agreement with CBS on this is that mission writers can only use stuff already in the system.

our voices are not part of that...sorry
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
11-05-2010, 11:58 AM
Quote:
Originally Posted by Fatherfungus View Post
unfortunately, if they did that it would be WAY down the line.

As I understand it, part of the agreement with CBS on this is that mission writers can only use stuff already in the system.

our voices are not part of that...sorry
BLAST!

Well there goes that idea....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
11-06-2010, 11:08 PM
Quote:
Originally Posted by The.Grand.Nagus View Post
I hate to say it, but the "scariness" of the Borg is gone. You can already solo a cube in game, so hearing that recording would be more of a joke to laugh at than something to be afraid of.
Thoroughly.

Whoever's decision it was to make the Cube a soloable NPC completely killed the Borg as anything but same old trashmobs.

Spawns of them being less potent and durable on the ground than circle-healing Romulans or Mirror Starfleet, or for that matter a single Reman Guard Captain, didn't help either.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
11-07-2010, 01:35 PM
Quote:
Originally Posted by The.Grand.Nagus View Post
I hate to say it, but the "scariness" of the Borg is gone. You can already solo a cube in game, so hearing that recording would be more of a joke to laugh at than something to be afraid of.
That wouldn't be the case if it wasn't an NPC that was using tactics, though it would seem most people are afraid of there being a playable Borg faction. Comparing going up against an NPC Borg is ridiculous to even claim what you do.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
11-07-2010, 05:24 PM
How strong do you want the cubes to be? As strong as lets say for example you were a Commander rank and the Cube would be at least as strong as a rank above (Captain)? And I do think they should of raised the volume on the Borg voices...cause after I fought them once it was like....the Borg....huh....*phaser phaser quantum, explosion...* ....Assimilate that...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
11-07-2010, 09:25 PM
There are a few points to consider with the danger the Borg represent.

When they first showed up they were the unstoppable force. They could be damaged but they adapted to the point of invulnerability, repaired at impossibly high rates, and their ships were simply huge. And of course... the lack of individualism was a scary prospect.

The fear they instilled went downhill from there. In Best of Both Worlds they were hacked and told to go to sleep. While a clever victory, it revealed that that the Borg are basically Goliath and it was all a matter of hitting them in the right spot.

Once the Federation knew it would take immense resources to go toe-to-toe, captains started to focus on exploiting their weaknesses. This lead to many more victories.

Then Borg started to become liberated, negating the fear that being assimilated had.

To the bigger picture...

We've seen Borg improve technologically only slightly since their introduction. Considering they evolve only through assimilation, it stands to reason their evolution would grow stagnant as they ran out of new, advanced technologies to take from others. Their advancement has effectively grown stagnant.

Meanwhile Starfleet has been improving in leaps and bounds, in part due to the confrontation with the Borg. So the huge technological gap between Starfleet and the Borg has significantly lessened.

So I think a Miranda class should be able to blow up cubes? Heck no... but Starfleet would do a lot better against the Borg now than they did during Best of Both Worlds. The fear the Borg once instilled is long gone, and it makes sense that it is.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
11-07-2010, 09:39 PM
I remember somebody on the Cryptic Staff saying that they are reserving the "We are the Borg" audio for cinematic moments. Which might mean they are going to put those in when they are revamping some of the existing missions.

I also have to agree, the size of the Cubes are a little bit on the small side, but Cryptic also has to note different computers, they want everyone to be able to play STO with little to no lag.

I do agree with the idea of Borg ships being a little bit too....weak. There should be some sort of super Borg vessel that appears, like the Super Tactical Cube from Armada(?). Now that would be cool!!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
11-08-2010, 03:52 AM
They could create one or two new ship types for the Borg. Spheres would then become the new Borg Battleship, Probes stay the Borg frigate, two ship classes in between fulfill a Cruiser and a Science role, and the Cube becomes the "Dreadnought" of the Borg. They might still be killable on Normal when you're alone , but with the challenge of an Advanced or Elite difficulty Cube.

They could simply create a "mini-cube" for the Cruiser (with some visual alterations to a normal cube aside from the lower size) and a pyramid design for the science variant.

Probe: Frigate, encountered in 3 typically. I think powers are Emergency Power to Engines and Borg Boarding Party?
Pyramid: Borg Escort. Powers: High Yield Torpedo, Beam Overload, Evasive Maneuvers
Mini-Cube: Borg Science Vessel. Powers: Shield Neutralizer, Tractor Beam, Science Team. Hull and Shields like current Borg Sphere.
Sphere: Borg Battleship. Powers: Tractor Beam, Emergency Power to Engines, Borg Boarding Party. Hull and Shields like current Borg Cube.
Cube: Borg Dreadnought. Powers: Tractor Beam, Shield Neutralizer, High Yield Torpedo, Borg Boarding Party. Hull and Shields like current Borg Cube on Advanced (Advanced like Elite, and Elite even worse )
Tactical Cube: Borg Super-Dreadnought. Powers: Tractor Beam, Shield Neutralizer, High Yield Torpedo, Beam Overload, Borg Boarding Party. Hull and Shields like current Borg Cube at Elite (advanced even worse and Elite even worser )

Though I am not really a big fan of the shield neutralizer. Maybe they should change tha tpower to make the neutralizing process a little slower or increase the Borg cooldown? Instead the Borg should have an "adaptive" shield power. They get +25 % shield resistance against the energy type they took most damage from the last 10 seconds. That makes them tougher to solo, and rewards teams with different weapon choices.
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