Go Back   Star Trek Online > Feedback > PvP Gameplay
Login

Reply
 
Thread Tools Display Modes
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
11-09-2010, 02:35 PM
Quote:
Originally Posted by mctana
Let me say that I'm not General rank yet. When will I get access to the battle cloak??

By bad, I confused [spd] with [full] there. I meant [spd].

On Fed during combat I run my cruiser at 69/50 speed, escort 59/50 and science 59/50 (going from memory here). So, you'd suggest hyper-impulse for all these builds, too??

Turning rates on Fed ships are just brutal, so I've opted to tank auxillary to 25 to boost engine - except on the science ship where I power cycle from combat to full axuillary power situationally.
Battlecloak has every BoP from T2 upwards ...only the very first ship at T1 ,where there is only the BoP ,doesnt have Battlecloak.

Your Powerlevels are pretty low i have to say. You either dont have the Rank to invest points into your Captainskills or you have the wrong skills set.

The Engineering (Space part) skilltree ,that every captain gets not only engineering toons ,has lots of skills improving your powerlevels. Usually ,if in Healmode im running 25 Weapons (thats ~60 though here i dont have skilled the weapon performance out ,only at 3 but the BoP gets +15Weaponpower as shipbonus buildin like escorts) 50Shields (thats ~70) 25Engines (thats ~50) 100Aux (thats ~110) on my BoP. Thats without any Buffs just the modified Output through the Engineering Skilltree (Shield/Weapon/Aux/Engine-Efficiency/Performance).

About Engines i would suggest ,the Healcruiser doesnt need speed he needs power so go for mk 4 efficient on it and let your little escorts deal with running BoPs thats their job not yours. If youre running offensive cruiser you still can choose if you want more power or speedits still escorts job to catch running BoPs ...if youre running an escort yourself go for the Hyper Impulse ones as your life depends on your Healer and your ability to avoid being killed by either outmaneuvering the enemy or outrunning them if focused and damaged.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
11-09-2010, 05:02 PM
Quote:
Originally Posted by Arizhel

About Engines i would suggest ,the Healcruiser doesnt need speed he needs power so go for mk 4 efficient on it and let your little escorts deal with running BoPs thats their job not yours. If youre running offensive cruiser you still can choose if you want more power or speedits still escorts job to catch running BoPs ...if youre running an escort yourself go for the Hyper Impulse ones as your life depends on your Healer and your ability to avoid being killed by either outmaneuvering the enemy or outrunning them if focused and damaged.
I'm very fond of Hyper Impulse engines on a DPS cruiser. In a lot of ways a DPS cruiser is better for running down BoPs and escorts than an escort is. The problem with giving chase in an escort is that if the prey turns and hits you hard enough, they might turn the tables, and if they have a buddy follow them out you will get double-teamed and killed. In a DPS cruiser a lone BoP or escort is no threat at all, and even if they have a buddy join them you can still probably kill a weak ship and almost certainly make it back to your allies safely.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
11-09-2010, 05:07 PM
Quote:
Originally Posted by inktomi19d View Post
I'm very fond of Hyper Impulse engines on a DPS cruiser. In a lot of ways a DPS cruiser is better for running down BoPs and escorts than an escort is. The problem with giving chase in an escort is that if the prey turns and hits you hard enough, they might turn the tables, and if they have a buddy follow them out you will get double-teamed and killed. In a DPS cruiser a lone BoP or escort is no threat at all, and even if they have a buddy join them you can still probably kill a weak ship and almost certainly make it back to your allies safely.
Yeah might be true about the survival part though you need to be aligned the way the Escort/BoP is running away or your Cruiser will have a hard time following if he needs to turn around first ...even with evasive maneuvers you will loose 1/2-2sec depending on how much you need to turn around. While the Escort most probably wont be able to evade you this way (because it needs to get out of Combat) the BoP with battlecloak doesnt need more then that to get into cloak.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
11-09-2010, 07:47 PM
Your cruiser has a capped speed. This means that if youre using hyperimpulse engines mk xi, and im using hyperimpulse engines mk xi, your speed is going to something like 12, whereas the bird will have a speed of 16.

So considering I have the fastest engines in the game (as far as I know there are no mk xii blues), you better hope you have another method of stopping me before i get away. I do enjoy it when the cruisers chase me though
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
11-10-2010, 04:20 AM
Quote:
Your cruiser has a capped speed. This means that if youre using hyperimpulse engines mk xi, and im using hyperimpulse engines mk xi, your speed is going to something like 12, whereas the bird will have a speed of 16.

So considering I have the fastest engines in the game (as far as I know there are no mk xii blues), you better hope you have another method of stopping me before i get away. I do enjoy it when the cruisers chase me though
So, all Cruiser Pilots, don't go hunting Beagles. (What would Archer think?!)

I am almost certain you'll find players that are not that focused on their speed. But powers like Beam Target Subsystem Engines and the like might also be helpful in this endeavor.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
11-10-2010, 04:54 AM
Quote:
Originally Posted by Arizhel
[...]
About Engines i would suggest ,the Healcruiser doesnt need speed he needs power so go for mk 4 efficient on it and let your little escorts deal with running BoPs thats their job not yours.[...]
Pah, the premade spoiled players! In fed PuGs you will want to run.. not to hunt BoPs or to escape, but to catch your targets to heal
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
11-10-2010, 08:03 AM
Quote:
Originally Posted by Beagles View Post
Your cruiser has a capped speed. This means that if youre using hyperimpulse engines mk xi, and im using hyperimpulse engines mk xi, your speed is going to something like 12, whereas the bird will have a speed of 16.

So considering I have the fastest engines in the game (as far as I know there are no mk xii blues), you better hope you have another method of stopping me before i get away. I do enjoy it when the cruisers chase me though
It's not a capped speed, its just a predetermined standard. The same engines that produce 16 (example) speed in an escort will produce 12 (again, number out of my ***) in a cruiser. It's not capped (because I've rocketed from one end of a cap and hold to another with efficient engines on a cruiser), its just different.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
11-10-2010, 08:06 AM
Quote:
Originally Posted by M4triX
Pah, the premade spoiled players! In fed PuGs you will want to run.. not to hunt BoPs or to escape, but to catch your targets to heal
Nothing says "**** you" like using evasive maneuvers to hold someone inside the 5km range of a tractor beam. Sure, that person may move 5km as the engines push them out, but when the battery dies they sure stop fast :p
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
11-10-2010, 08:44 AM
Quote:
Originally Posted by faithborn
It's not a capped speed, its just a predetermined standard.
Tomatoe, To-mat-o, Same difference. I think he got the point, thanks though.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
11-10-2010, 08:54 AM
Quote:
Originally Posted by M4triX
Pah, the premade spoiled players! In fed PuGs you will want to run.. not to hunt BoPs or to escape, but to catch your targets to heal
If 1 of the 4 to be healed teammembers splits off im not gonna go chase this one leaving the other 3 behind ,if all go chasing then MK 4 efficient engine is more then enough to stay with them ...might take you 2-3 sec longer to catch up but thats it. And about the "premade spoiled players!" ,you dont know me really so you shouldnt talk about me as if you would know me ...im actually pugging 90% of the time on either side.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 08:31 AM.