Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11 How about
11-13-2010, 05:48 PM
How about the option to lose a little reward to shake the living hell out of her till she comes around and realizes we need that thing or everyone dies!!!!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
11-13-2010, 07:17 PM
I think there should be a way to handle this the way Star Trek would traditionally handle it.

So, either we should be able to Vulcan nerve pinch her into unconsciousness or inject her with a sedative so she drops to the floor, so you can grab the device to keep the entire station from dying.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
11-13-2010, 08:04 PM
i loved it i ran it on difficult first time no deaths barely attacked the D7's you move 30km from the roids on a diagnal path when the d7's get to 15 you move true y or x from them on the z plain then approach took 3 passes in an escort.

talk to scotty for the drink got it the first time was easy, but the dialogue from scotty was funny to read. wish the voice was there instead..........hint

i was hoping to do the ring travel again that was very fun and well thought out. the just warp kinda took from it.

all in all great f'n job with the weeklies, keep up the good work.

one last thing i am usually not a fan of time travel in star trek, bust seeing the charectors from the show is awsome. even if you couldn't get the actors from the Origional series i wouldn't mind the actors who did the new movie.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
11-14-2010, 04:36 AM
Quote:
Originally Posted by Xilr
I've loved everything in the weeklies all the way up to this "Design-a-drink" mini-game. Now I want to just scream at her "Well then tell me wtf you want then, and I'll go get it for you!"
Ehm, really... what was so difficult about that?

Scotty EXACTLY tells you what she likes and what not.

Take a piece of paper, go to Scotty and notice what he is telling you about her, f. ex.:

1) Does NOT LIKE cold drinks
2) She LIKES sour drinks
3) Does NOT LIKE paper umbrellas and so on

Thats the way i and my teammate did it, first try - everything right, in less then a minute!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
11-14-2010, 12:56 PM
I will admit the minigame was kind of a pain in the @$$, but look at it this way, you got an education about galactic alcohol from Scottie. I don't know about you guys, but I thought it was awesome!!!!!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
11-15-2010, 09:45 PM
I just about laughed so hard I fell out of my seat when I hit the drink mixing mini-quest.

"Okay team...we've sling-shotted back in time to stop a perilous force from possibly destroying the quadrant...NAY...the ENTIRE GALAXY. We are the Federation's only hope and we must not falter. The only thing that stands between us and fulfilling this ultimate duty is...making this woman a kick-#@$ cocktail. We...must...not...fail!!!"



I like that so much, I may just have to make it my signature.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
11-15-2010, 10:47 PM
Quote:
Originally Posted by Naevius
"Oops, sorry...my universal translator turned 'nerve tonic' into 'agonizer'. My bad."
Sorry was that "Nerve tonic", or "nerve agent"? I always get the two mixed up.

I mean its not like I'm an Orion Female with another Orion Female as a medic, so we couldn't like Seduce the part out of her? No...
Ok I have three Very big Gorn tactical officers. Could one lamp her and we pick the blasted part up, being from the future one suspects one might I know what it looks like.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
11-15-2010, 11:59 PM
I too failed the slingshot challenge. Is there a trekkie support group I can join to help me get my head straight?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
11-19-2010, 12:46 AM
When i first thought about the drink she wanted i thought to myself "URGH! That sounds horrible!" but then i realised what she wanted was basically a Lemsip cold and flu drink.
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