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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
11-18-2010, 09:55 PM
Can I add fixing the beam in/beam out animation? As in, if my ship is in space, and I click "visit the bridge", it shouldn't beam me in -- technically I'm already there. And then when I "Return to Tactical View", I shouldn't beam back out, otherwise I'm going to freeze and implode in the vacuum of space.

If you're in space, the option should say "Visit ship interior". When on the ground the "beam to ship" option should be either "Depart" (current action -- leads directly to external view) or "Beam Up", which puts you in your transporter room, not your ship's bridge.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
11-18-2010, 10:34 PM
Quote:
Originally Posted by Commodore_Rook View Post
Let's hope we get:
-The ability to go to engineering to repair our ship
-The ability to go to Sickbay to heal ourselves and BO's
-Go to the Lab to breed tribbles
-go to the transporter room to beam off the the ship
-go to the hanger deck to take a shuttle somewhere
-go to the holodeck proper and NOT from your readyroom
-go to astrometrics for proper sector space travel
-command the ship from the ACTUAL bridge!!!!!
-Go to armory to store and swap out weapons
-go to the cargo bay to access additional storage
I'm hoping. Just posted something similar in another thread.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
11-18-2010, 11:25 PM
Quote:
Originally Posted by Commodore_Rook View Post
No, this should be a thread!! Let's tell them we want LOTS more things to do in our interiors!!!

Let's hope we get:
-The ability to go to engineering to repair our ship
-The ability to go to Sickbay to heal ourselves and BO's
-Go to the Lab to breed tribbles
-go to the transporter room to beam off the the ship
-go to the hanger deck to take a shuttle somewhere
-go to the holodeck proper and NOT from your readyroom
-go to astrometrics for proper sector space travel
-command the ship from the ACTUAL bridge!!!!!
-Go to armory to store and swap out weapons
-go to the cargo bay to access additional storage
Yeah i'm for all this stuff. That would make for a complete Trek Experience. If this get's in i'm fully satisfied with the game Nothing more i would need
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
11-19-2010, 02:40 AM
Quote:
Originally Posted by Dr.LoveMonkey
-The ability to go to engineering to repair our ship
-The ability to go to Sickbay to heal ourselves and BO's
These would be great but, thanks to the Anti-DP crowd, creating these awesome features only cater to small part of the audience. Thanks Anti-DP Crowd! :p
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
11-19-2010, 02:47 AM
This thread is full of win.

+1
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
11-19-2010, 03:20 AM
Don't forget - store food items in the galley/mess hall
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
11-20-2010, 12:20 PM
Quote:
Originally Posted by ErnestM View Post
Don't forget - store food items in the galley/mess hall
Not to mention to create food items in the replicators throughout the ship.

Ship dedication plaque on your bridge could also allow to edit the ship's name and NCC registry, as well as (maybe in the future) set non-BO crew uniforms.

And STO totally needs a fish tank feeding minigame like in Mass Effect.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
11-20-2010, 02:57 PM
Quote:
Originally Posted by Darren_Kitlor
These would be great but, thanks to the Anti-DP crowd, creating these awesome features only cater to small part of the audience. Thanks Anti-DP Crowd! :p

That was just full of nerd rage.

I will respond with this; Being able to repair your ship and personnel from inside the med bay and engineering room *might* actually entice others who are against the DP to start enjoying the DP. I for one would be one of those people.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
11-20-2010, 03:09 PM
I think the episode replay being accessible via a console in your ship interior was a stroke of genius! Pity it wasn't done via a holodeck though.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
11-20-2010, 03:11 PM
Quote:
Originally Posted by Brodie0854
I think the episode replay being accessible via a console in your ship interior was a stroke of genius! Pity it wasn't done via a holodeck though.

I agree. But I think doing it via the holodeck should take you to the beginning of the mission instantly, just as a real holodeck would in the shows.
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