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Jolan tru Captain!
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***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
It was stated that there is going to be a cap as to the number of missions we can have live at any given time. Understandable as server space is finite. However, the collective imagination of what will be the Foundry community will not be. So I was wondering if we can save the raw data for the missions we create to our local hard drive and deploy it as needed to our live slots. that way even though we might only be able to have x number of missions running live, but can have however many we want on our own machine waiting to be deployed.
For example, I may wish to run a single episode at a time and swap it out every week, similar to how an actual TV show runs. If I can store all the episodes locally, then all I need is to deploy one each week in a rotation. If I run out of new episodes, then I can cycle through older ones.
As I understand it, the architect system for CoX allowed users to save their mission files locally. I think it would be cool if we could do the same with the Foundry tools.
They said in one of there current interviews there be limit to how many mission you can have and it was because they only had so much sever space.
I know that... I'm fine with that... I'm hoping for a feature that will let us save our missions in a library on our local C:\ drive. That way we can produce as many missions as we wish, but deploy only the number of missions the cap allows.
the ability to save locally would allow us to keep an archive of all our work. we wouldn't be able to run it from the local drive. and we'd have to be logged into the foundry to work with it. but it would mean that we never have to lose anything we've created. The only offline application for something like this might be for the demo record tools that some people use to create machinima productions. It all depends on how many of the assets associated with Foundry construction are strictly server-side.
The limit to how many foundry maps you can have saved at once is incredibly limiting then. I hope you could reload some of your previously published works.
The limit to how many foundry maps you can have saved at once is incredibly limiting then. I hope you could reload some of your previously published works.
You can go back and edit your missions again, someone asked that in the FAQ thread. So lets say a new feature comes out on the foundry you want to add to an older mission, you can do that.
All data will be stored on our servers. It will not be possible to store any Foundry related information on your own computer.
Thanks,
Stormshade
Could we eventually get this ability?
I ask because, with a limited number of projects, I'm seriously concerned what's going to happen if say... I have 2 projects ready to go, but I want to build more so I can rotate them in later? I don't want to lose my work on the first 2 just so I can work on another.