While waiting for things to return, I'm planning out storylines. In one of them, the player's crew is incapacitated until he and his bridge officer cadre of fun can regain control in 'Ground' maps. It then transitions back to a space map where the ship is attacked.
What I'm wondering is, is there any way we can set the 'Crew' statistic to 0 (or 1, say) upon transition into the scene? That way, the crew would slowly regenerate as per normal, reflecting the fact that the crew has to recover from being incapacitated during a violent confrontation, while raising the stakes a bit.