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Lt. Commander
Join Date: Dec 2007
Posts: 120
What is everyone's genral thoughts on it since the update. i have been hearing a lot of people say its op.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
11-07-2010, 08:31 AM
Main thing I got from fighting carrier groups as opposed to regular cruiser/bop groups is that when there's a lot of carriers, one needs to be flexible enough to change their BOs in order to fight them effectively. That BO setup may or may not be ideal in fighting other groups.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
11-07-2010, 09:56 AM
There is nothing op about the carriers or multiple carriers. The issue is most of the federation players have gravitated toward crusier type ships convinced that there damage is the same as they see the same numbers at the end of the match. The truth is there is a HUGE diffrence between sustained pressure damage and burst damage. I have had burst build escorts pop my engi carrier just fine. Your not going to have a lot of kills on a carrier with a beam cruiser... that really isn't a shock.

Some of the better fed fleets we have faced are moving back to burst type damage, I have seen it. Honestly seeing a group including 2 or 3 tac cruisers wine they can't kill the carrier fast enough to turn the tide is laughable. Fly the right ship slot the right skills and there is no issue.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
11-07-2010, 10:10 AM
I know I've been in several KvF as KDF, with multiple carriers, and had my team lose terribly.

I don't personally use the Carrier (way too slow for my tastes), but I am suspicious of the cries of "It's OP, nerf it!"
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
11-07-2010, 10:28 AM
In the fights i have done since the patch. I dont have a prob poping them i think most of the time people are trying to get rid of the fighters. To me thats not a way to get rid of them kill the carrier and then you dont have to worry about the fighters till they get back. i am an escourt tho. so i have enuff dps to drop there sheilds and get some good hull hits in.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
11-07-2010, 10:55 AM
Quote:
Originally Posted by Bluepez
In the fights i have done since the patch. I dont have a prob poping them i think most of the time people are trying to get rid of the fighters. To me thats not a way to get rid of them kill the carrier and then you dont have to worry about the fighters till they get back. i am an escourt tho. so i have enuff dps to drop there sheilds and get some good hull hits in.
Exactly... the only issues I have heard of is people flying the wrong ship classes to most efficiently removed the carrier before the pets are an issue. This is why 5 man klink cruiser teams DO not work. 3 or 4 cruisers all with 2 copies of ET 3 or 2... 9-15k heals every 15 sec per ship... or with 3 ships every 5 SECONDS if the team is rolling them well... good luck with that with out stuns / insane burst... and likely both are needed.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
11-07-2010, 10:58 AM
You can destroy the pets while damaging the carrier: Get an escort, shoot point blank scatter shot at the carrier from behind, and voila, no pets spawn and the carrier dies.

However, Husanak nailed it. To anyone that PvPs: The DPS numbers you see are MEANINGLESS. Heck, they are LESS than meaningless.

Let's look at an example:

Cruiser1: 345,000 damage, 21 kills
Escort 1: 1,457,450 damage, 21 kills
Escort 2: 175,450 damage, 17 kills

Believe it or not, Escort 2 is the deadliest ship in that match. But trying to chase pretty, useless numbers, tacticals switch to cruisers and essentially give up on what makes them useful : Huge burst DPS.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8 Targeting mechanic
11-07-2010, 11:04 AM
I lost to carriers and I've popped them. But unless targeting is fixed I'm no longer doing FvK. Its just not fun.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
11-07-2010, 11:39 AM
Too many escorts on a team is inviting disaster. 1 or 2 are healthy, if the rest of the team is capable of keeping them healed. I think some people really underestimate the burst DPS potential of of a Tac/Cruiser though - at their own risk.

Anyway, to answer the OP: carriers are perfectly well-balanced as an individual ship, on its own terms. However in a group with multiple carriers, issues start to rise. Lag and targetting issues are just two examples of these, although the capability for the sheer weight of 72 or more NPCs to crush a team is also apparently underestimated by those who use it and defend it as being balanced (as of course it would be - nobody wants their new facerolling toy to get nerfed).

And when you have 4 or 5 carriers, it's just a joke, honestly.

I'm always loathe to cry nerf, especially a nerf which only affects one faction, as I've always been of the belief that Klingons are in no way inherently "OP" apart from the propensity for having better PvPers. But yes, when it comes to the current carrier spam, please, for God's sake Cryptic, nerf it. Nerf it hard.

Or just give Feds their Jupiter-class carrier and see how the Klinks like it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
11-07-2010, 12:03 PM
A Fed Carrier would just add to the lagging and targetting problem.

Unfortunately it seems that Cruisers are quite capable of providing the necessary spikes to "win" in PvP, while Escorts inherent fragility often makes them more a liability then an asset - they don't really need spikes to be taken down.

If you want Cannon Scatter Volley - the Excelsior should be doing just fine with Cannons. And you even get a better area of effect with CSV. :p

A way to not nerf the Carrier but keep the targeting and lagging aspects less of an issue would be to buff the deployables but take back the number of ships that can be spawned. Reduce the number of ships that can be out per Carrier by half and increase firepower and hull and shields by 50 % or so to compensate. Probably also increase the cooldown between launches (otherwise Carriers get more stike potential that can overwhelm their enemies defenses.)
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