"It's just your usual boy meets girl, girl kills boy, feasts on his heart story. The planet of Kapua is torn between the rival Kapu and Mutargh Houses. Kapua is on the other side of the Kahless Expanse."
Well I've completed the first part of my new saga, the Artifact Saga.
The first part Enjoy your Stay at Risa sees you and your crew responding to a distress signal from Risa. A Klingon task force has attacked the peaceful Vacation resort in search of some kind of ancient artifact. With lives at stake, the Klingons must be stopped!
In the wake of Romulan bombardment, Outpost Sierra II has been nearly destroyed. Now it is being rebuilt, this time under the aegis of Starfleet Medical, meant to become the new Medical and Relief Effort Hub for the Alpha Centauri Sector Block.
But, while being plagued with supply problems and bureaucratic delays, the Outpost has tracked a large number of ships -- especially shuttles, runabouts and freighters -- going on a seeming suicide run intot he nearby Ephrai Nebula. The question is... why?
A space combat excercise in the Castor system near The PICO system turns into a hunt of a different kind.
This mission is hard! Low on combat, but you will need to use your brain to solve it. The interactions never blink and the target marker is not placed automatically to the map. It is a homage to the old Star Trek RPG games.
It features custom built caves without loadscreen, enterable buildings and pseudo multi choice contacts.