> > > Hi Captains. Thank you for your patience! We've got our top Engineers checking in on the errors you are reporting. More updates as they become available, so watch this announcement section. < < <
Update! The queue is clear for now :) Thanks for your patience as we worked to get all players in. (Note: There may be small, sporadic queues as more players log in.)
Update! We are aware that some players are seeing an error upon login and are working to resolve this.
Jolan tru Captain!
Welcome to Legacy of Romulus!
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- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Before I since 5+ hours into making a mission, I'm curious if I will have to re-make this when it's released to Holodeck? Or will content already created on Tribble be copied over as well?
It's all gonna be deleted, so if you can, save your work to recreate it on Holodeck
Well, it'll still be on Tribble, IIRC. But it won't be moved over to Holodeck.
I'm hoping there will be at least a text export tool built to let us save our text -- if not a map and asset transfer system so we don't have to rebuild everything.
There's no official word but chances are fixes and new features would "break" you mission transferring from Tribble to Holodeck. It's a beta-testing state.
That said, the devs have expressed some desire to minimize this - which may explain why closed beta was so long (in order to make it as close to release quality as possible).
The upside to this is that it gives you a second chance to try to make you missions a second time, now that you've had more practice.
The downside to this, is that people have put several days of love and care into their first missions already, only to have them annihilated.
If most of the mission could be saved as a project and carried over, I'd be a much happier camper, personally.
I've recreated two of my missions from closed beta.
One of them, that I'm working on now, is being revamped and expanded. Before, you merely needed to convince a Vulcan Separatist leader of your good intentions. Now, you also get to conduct peace talks (with alternating dialogue pop-ups) in a Vulcan ship in orbit carrying a Federation Ambassador.
The one thing I could hope for but not expect(since it requires someone to basically reformat the dbase info into a readable form, would be to have a way to at least export to a txt file the 'guts' of our missions. that way if we need/want to, we can just copy paste the coordinates for the items and such back into the editor. Of course, this is assuming that more nifty toys dont become availible in the interum that make me want to use other things instead.