I see custom AI is on the list of things to do, but we don't need custom AI as much as we need custom weapon/skill loadouts. Maybe that is what that means? I mean, right now we can already find NPC that act about right, but they are always equipped with the same weapons and abilities even if we reskin them.
I am hoping the triggers feature will allow npcs and objects to use animations that the interaction ability uses. right now, i can only make my character interact with an object using animations. However, what i need is my character to kill an npc, then scan it, which results in the npc body vanishing in a puff of smoke (maybe a fire or vortex... i havent decided yet)
i also need objects, characters, and npcs capable animations before encounters. and last, animations of any type that can cause triggers, other animations, text.