Ok, if you know a trick...pass it on
Surprise !
As a developer stated earlier.......if you want to have an enemy mob beam in
just as you approach...or warp in for that matter.
Stick a reach marker in just before you get to them AND before the kill objective in the story
Stuff is not triggering !
Check the story menu first...you will prob find the problem there.
EVERYTHING MUST HAPPEN IN ORDER
Reach markers are your friend
Use them to 'time' conversations...enemy spawns ect.
Need 'friendly' enemy?
Start with a friendly mob/NPC then reskin them
ASTEROID FIELDS KILL , -premade ones don't
If at all possible, don't drop in large asteroid fields, they will bring that map load to a crawl,
use a premade one, then stick a few singles for flavor....quicker load.
Pop up dialog on zone in...is unfun.
give them a wee bit of breathing room...with a reach marker
Save often !
...well, you know why :p
What was that device that Picard used to trap that gas thingy?......
google is your friend...Star Trek Wiki <thingy> if it is in any way related to star trek, its in there.
KAH' Glugn's FoGhas ! < no clue if it is a real klingon word by the way :p >
Just because you know Klingon doesn't mean your players do. Use Klingon words
S E L E C T I V E L Y and never if not knowing it's meaning will cause confusion on
an important mission point. Ka Pla !
OPSEY :p
If there is ANY kind of fighting on the map.....put a respawn point in !
Often forgotten and never required.....don't forget though.
..... thats all for me right now, you know a trick post it
