Lt. Commander
Join Date: Dec 2007
Posts: 120
# 211
05-06-2011, 12:05 PM
HMMMM there's something wrong, backup doesn't seem to work for me. I have this on my escort:

/Bind 2 "trayexecbytraywithbackup 1 2 1 1 1" (2 1 is THY3, 1 1 is the torpedo weapon icon)

if I press 2 while in range it activates THY3 but it fires a single torpedo, leaving the HY boost on the weapon in cooldown....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 212
05-06-2011, 12:10 PM
Quote:
Originally Posted by Lord-Thy View Post
HMMMM there's something wrong, backup doesn't seem to work for me. I have this on my escort:

/Bind 2 "trayexecbytraywithbackup 1 2 1 1 1" (2 1 is THY3, 1 1 is the torpedo weapon icon)

if I press 2 while in range it activates THY3 but it fires a single torpedo, leaving the HY boost on the weapon in cooldown....
Possibly its firing the torpedo then the THY is activated and its happening so fast as to appear glitched?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 213
05-06-2011, 12:19 PM
Quote:
Originally Posted by Roach View Post
Possibly its firing the torpedo then the THY is activated and its happening so fast as to appear glitched?
Meaning i should swap the 2 trays? Must try that.

So far that command seems the same as having:

/Bind 2 "+trayexecbytray 2 1$$+trayexecbytray 1 1"

Only in a condensed form.

Or maybe it only works with abilities and not with weapon icons.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 214
05-06-2011, 12:31 PM
Quote:
Originally Posted by Lord-Thy View Post
Meaning i should swap the 2 trays? Must try that.

So far that command seems the same as having:

/Bind 2 "+trayexecbytray 2 1$$+trayexecbytray 1 1"

Only in a condensed form.

Or maybe it only works with abilities and not with weapon icons.
I agree, it does seem to be a condensed version. I am looking forward to its use with Torpedoes though and other pre-buffed attacks.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 215
05-06-2011, 12:42 PM
I did further testing, and IT IS just a condensed version.

Reference: tactical buffs on Row 1 => GDF3 + Tac_Ini3 + APA3 + Tac_Fleet2 (slots 1 to 4)

/Bind x "+trayexecbytray 0 0$$+trayexecbytray 0 1$$+trayexecbytray 0 2$$+trayexecbytray 0 3"

/Bind x "+trayexecbytraywithbackup 0 0 0 1$$+trayexecbytraywithbackup 0 2 0 3"

Tried both forms, and they do exactly the same.

In both cases, hitting x once activates slot1 and slot4, then second x hit activates slot2 and slot 3.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 216
05-06-2011, 01:13 PM
Quote:
Originally Posted by Lord-Thy View Post
I did further testing, and IT IS just a condensed version.

Reference: tactical buffs on Row 1 => GDF3 + Tac_Ini3 + APA3 + Tac_Fleet2 (slots 1 to 4)

/Bind x "+trayexecbytray 0 0$$0 1$$+trayexecbytray 0 2$$+trayexecbytray 0 3"

/Bind x "+trayexecbytraywithbackup 0 0 0 1$$+trayexecbytraywithbackup 0 2 0 3"

Tried both forms, and they do exactly the same.

In both cases, hitting x once activates slot1 and slot4, then second x hit activates slot2 and slot 3.
Cool. I could use condensed language in my keybinds.
I wonder if you can mix the two? +trayexecbytray and +trayexecbytraywithbackup?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 217
05-06-2011, 03:10 PM
Quote:
Originally Posted by Roach View Post
Cool. I could use condensed language in my keybinds.
I wonder if you can mix the two? +trayexecbytray and +trayexecbytraywithbackup?
Yes I guess. You'll still incur in the easily disrupted micro-queue of abilities, unless you carefully time every keystroke.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 218
05-06-2011, 03:11 PM
It works very well.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 219
05-06-2011, 03:22 PM
The HY+torpedo fire combo might work placing 2 copies of HY and the torpedo icon in the correct order:

Slot1 = position of HY3
Slot2 = position of Torpedo Icon
Slot3 = position of HY2 (or1)

/Bind <key> "+trayexecbytray Slot1$$+trayexecbytray Slot2$$+trayexecbytray Slot3"

or

/Bind <key> "+trayexecbytraywithbackup Slot1 Slot3$$+trayexecbytray Slot2"

Gonna test it later.

EDIT: Nope, it doesn't work. Torpedo still firing before the HY boost appears. Might need to use 2 separate buttons.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 220
05-07-2011, 12:53 AM
Quote:
Originally Posted by Roach View Post
Cool. I could use condensed language in my keybinds.
Roach, here is a suggestion to condense keybinds:

Quote:
Shift+A "alias Tray "+TrayExecByTray {}""
Space "Tray 0 0 $$ Tray 0 1 $$ Tray 0 2 $$ Tray 0 3 $$ Tray 0 4 $$ GenSendMessage HUD_Root FirePhasers$$ +Power_Exec Distribute_Shields "
The alias "Tray" represents the bulky "+TrayExecByTray".
Of course, you can now pull the Alias command into a CommandAliases.txt file and drop the first line. If you don't use the alias load file, then you have to hit Shift+A to define the alias.
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