Lt. Commander
Join Date: Dec 2007
Posts: 120
# 231
05-09-2011, 05:40 PM
Quote:
Originally Posted by _Kheldar_
Anyone know of an Echo type command?

ie:

/bind "+trayexecbytray 0 1$$+echo Sent myself Aux to Sif"

only way I can accomplish this right now is to /tell myself ... which does throttle, and the game puts you on a /tell cooldown.
You are looking for the PLAYERSAY command. I find it helpful to make sure that I hit the right key or that I acquired my target. You can talk to yourself all that you want, without the system trying to stop you.
Please note the corrected syntax; your bind was incomplete. I have included one of my current binds as another example


Quote:
Chat Window
/bind <key> +trayexecbytray 0 1 $$ Playersay Sent myself Aux to Sif
/bind Shift+B target breen patrol $$ target sh'mar $$ +followuntilincombatorinrange $$ playersay Following $target

Keybind File
<key> "+trayexecbytray 0 1 $$ Playersay Sent myself Aux to Sif"
Shift+B "target breen patrol$$target sh'mar$$+followuntilincombatorinrange $$playersay Following $target"
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 232
05-09-2011, 06:01 PM
Appreciate it. PLAYERSAY will not go to anyone but my own chat window. Thats exactly what I was looking for.

Yeah, my example keybind was incomplete, kinda just tossed one together without thinking.

Thanks again
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 233
05-16-2011, 07:01 AM
This may have been asked before and I just can't find it.
Can one bind to powers in the BOff windows (the individual window by carreer choice that one can display onscreen in hud) as well as the row/slot format?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 234
05-16-2011, 09:02 AM
Quote:
Originally Posted by Roach View Post
This may have been asked before and I just can't find it.
Can one bind to powers in the BOff windows (the individual window by carreer choice that one can display onscreen in hud) as well as the row/slot format?
I'm sure those abilities, in the Bridgecrew Display (HUD_BridgeCrew_Tray_Root), have a reference because you can click on them (GenButtonClick). I haven't found one, but then I haven't looked either, so ... You can drag'n'drop those abilities to the PowerTray to place them as you see fit so that they are organized on the presets (#, ctrl-#, alt-#).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 235
05-16-2011, 09:45 AM
Quote:
Originally Posted by tranceaddict View Post
I'm sure those abilities, in the Bridgecrew Display (HUD_BridgeCrew_Tray_Root), have a reference because you can click on them (GenButtonClick). I haven't found one, but then I haven't looked either, so ... You can drag'n'drop those abilities to the PowerTray to place them as you see fit so that they are organized on the presets (#, ctrl-#, alt-#).
Which is what I shall do, second copies in the trays shouldn't interfer with leaving them in the BOff windows. I would think.
I merely wanted to be able to tell a friend "sorry" without doubt before we proceed with key binding.
Thanks.

BTW, loving bind file key binding. Once it gets understood, its so easy a Pakled could do it.!!!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 236
05-18-2011, 12:45 PM
Quote:
<key> "keybind"

This will bind a key to open the keybinds tab. Hit it again and *poof* it closes.
This didn't work for me. I get "Command "keybind" not recognized," or some such. Am I missing something?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 237
05-18-2011, 01:41 PM
if you do this from the command line:

/bind n keybinds


if you do this from the bind file:

n keybinds


Both of these will use the 'n' key to call up the keybinds interface
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 238 Beam Me Up Scotty
05-20-2011, 05:34 PM
Quote:
Originally Posted by BDS
tranceaddict,

Do you happen to know the keybind command to warp to sector space and/or beam up to the ship?
I have been exploring the GENBUTTONCLICK command, and I found the button name for "beam me up."
It is Minimap_Ripcord_Button. I have added it to my keybind file, binding it to "b".


Quote:
b "emote combadge $$ say Beam us aboard, Scotty. $$ genbuttonclick minimap_ripcord_button"
I am collecting similar commands and names for a Console Command Library. I would appreciate contributions from others who have discovered useful commands and button names.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 239
05-28-2011, 01:42 PM
Is there a way to bind the "Take All" button on the loot window? I know how to bind the interact key which is great for turbolifts and some windows like speak to an box but I would like to be able to use a key for things window buttons like "Dock with station" and "take all"

Thanks
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 240
05-28-2011, 02:01 PM
Quote:
Originally Posted by Brutus2 View Post
Is there a way to bind the "Take All" button on the loot window? I know how to bind the interact key which is great for turbolifts and some windows like speak to an box but I would like to be able to use a key for things window buttons like "Dock with station" and "take all"

Thanks
Brutus, when there is a "Take All" window button, the button you use to interact (default is 'F') should default to Take All. So, when you go Anomaly farming and you hit a scan with an anomaly and a rare particle you shouldn't have to do anything more than hit the interact button.

There is a way to do just about anything with buttons with the GenButtonClick command. All you have to do is find the right button name. And doing that is a hunt for a needle in a haystack. You can find it; it'll just take a while.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 03:02 PM.