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I have yet to be able to got back to the same map without that part of the mission restarting. I would think with space being a issue finding a way to reuse the same map more then once in mission would be important. Then I might been doing something wrong.
You only need the ability to save something that points to the data on their server, not the actual data. That way when you say 'make a copy of this map/costume', it does the actual work on its side.
I have run into the same issue. My only work around was to recreate the map from scatch and give it another name. Painful but it worked. Luckily I only had 6 elements I had to replace. The orginal enemy spawns were gone of course.
Cryptic has said plenty of times that they will not allow players to save game file info to personal computers.
I do want to see this function, though. Hopefully it's not a matter of Foundry-dedicated storage on their server
I'm aware of that, and I still think it has to be possible in some way. As someone said, it can be like the tailor costume saved files. IE just pointing to already made settings.
Such as:
A list of all objects you've used in the map.
The coordinates of all the objects already in the map.
At least that is all I'm asking for, for a save function.
For as often as this functionality seems to be used in developer designed missions (or are you also redoing the maps by hand when you re-enter the system during a stage of the mission?), it's surprising this wasn't included.