If I were a Klingon, I would likely consider most of Pi Canis to be Klingon territory. Therefore, they see this as protecting what they interpret as already theirs. They would consider the Federation presence as an incursion. So these sorties are striking fear into the hearts of our enemy.
In my handy, Klingon Dictionary:
wa'DIch means First cha'DIch means Second vang means Act, Take Action mup means Strike noD means Retaliate Duv means Advance
If one wants more Star Trek/Klingon feel, then maybe...
The new missions are great fun on my Tac/Raptor and terrible on my Sci/Carrier. I love especially how the BoP pets blow up the stopped freighters on their own after I've stopped firing myself. Also the fact that the carrier needs 3 min to launch its firepower means those other optional objectives are not fun at all.
whilst i love the new pi canis missions, the federation freighter one,near xarantine,ie the one not around a planet\system (at my work pc so don't remember exactly) is extremely frustrating.
it says scan 3 freighters or 5 optional,the most i've managed in my Lt science ship is two before the invisible timer runs out.
I have to spend most of the time taking on the fed ships that protect them.
I don't know how it is in a tac or eng build but any way of making the "timer" slightly longer in general or for science officers ?
This is something that Cryptic should absolutely not give in to the complainers on. At last, the game is asking you to use your brain and not simply obliterate every enemy that crosses your path. So the people who max out their damage like maniacs, ie the insane pvp-ers, are forced to tone it down a notch if they want to do that mission right. Don't give in Cryptic!