Lt. Commander
Join Date: Dec 2007
Posts: 120
hello everyone,

i started a project last night, called the "the battle for earth".

in a sneak attack, klingons have invaded sol. earth spacedock has fallen.

it's only a test mission, to get used to the foundry, so don't expect anything fancy...

here's my questions:

is ESD somehow bugged as a combat area? there is no team-beam window once you clear the first space stage of my mission.
everyone ends up in different instances of earth spacedock, which is really bad because the first ground encounter starts immediately and is designed for teams, i never actually survived it on my own
to enter my sol system map i made a workaround entering via wolf 359. might that add to the problem?

or am i just missing some function of the foundry that enables group map transfer?

my next move would be to build a completely new mission using only combat maps, e.g. sibiran system/starbase 82.

greetings,
quick ben
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
12-11-2010, 09:50 AM
the instance bug happens with all if not most of the custom missions
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
12-11-2010, 10:01 AM
so it's a general bug and not map related?
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