Lt. Commander
Join Date: Dec 2007
Posts: 120
Can we please (dear devs) see some of your missions (the ones already in the game) in the format of the foundry programing. Just as examples.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
12-13-2010, 04:35 AM
to be perfecty honest, why do want it like that?

i like the current layout (although the old contacts was organised, the new one is an improvement in some degree)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
12-13-2010, 01:35 PM
Quote:
Originally Posted by gammadelta1 View Post
Can we please (dear devs) see some of your missions (the ones already in the game) in the format of the foundry programing. Just as examples.
I doubt they could show us that. I think all their missions contain tweaks and improvements that require direct coding, or at the very least triggers and state transitions which aren't a part of the Foundry just yet.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
12-13-2010, 01:42 PM
Quote:
Originally Posted by LordOfPit View Post
I doubt they could show us that. I think all their missions contain tweaks and improvements that require direct coding, or at the very least triggers and state transitions which aren't a part of the Foundry just yet.
Mapolis made a pretty cool mission during closed beta. Maybe he'll put it on tribble, if he takes the time to redo it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
12-13-2010, 05:46 PM
Quote:
Originally Posted by Kirkfat View Post
Mapolis made a pretty cool mission during closed beta. Maybe he'll put it on tribble, if he takes the time to redo it.
In the Foundry Walkthrough there's a screenshot of one that is called The Bloodening by ZeroniusRex. I wonder if that is on Tribble to play?
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