Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
12-16-2010, 09:45 AM
Quote:
Originally Posted by Manx View Post
Just want to chime in here and point out that at T2 and T3, the Klingons are getting thrashed more often than not; in my experience anyway. .
I'm currently running my alt at this level and this needs to change. For the Empire!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
12-16-2010, 10:18 AM
Quote:
Originally Posted by Manx View Post
Just want to chime in here and point out that at T2 and T3, the Klingons are getting thrashed more often than not; in my experience anyway
This is a lie! I've been levelling my alt atm and i haven't been in a losing game yet! Federation propaganda i say!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
12-16-2010, 10:25 AM
Its because the Klingons can spawn a crap load of ships, can have any type of officer in their bridge crew slots, and have gotten to the point where they have a whole fleet against a tiny fed team. Its not fair. Dont you dare tell me Im wrong, because I know Im right about that. The Klingons were given better stuff where Feds were given more. Klingons complain that Feds have stuff Klingons dont have when Klingons have EVEN MORE stuff, especially now, that Feds dont have. Its to overpowering, and its extremely non cannon. If you want to remain true to the seires, take the carriers away from the Klingons and give them to the Feds, because the Federation invented the figther first. Actually, the Hydrans did, and they're a long time ally of the Federation.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
12-16-2010, 10:28 AM
I'm given the opportunity to sign up for three queues. If my daily is Arena, I pick the two arena and one Cap & Hold. On the cap and hold, I will usually pick FvF, because there is a less likely chance of fleet teams, and more balance in general. By balance, I am referring to player skills - not ship builds. After that, it is whichever one pops the first.

If I were given the opportunity to sign up for four queues, I would probably sign up for all four.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
12-16-2010, 10:29 AM
Its non Cannon I tells ya.


Edit - I agree give the flying coffins too the feds. It will rid us of those darn game breaking FvF que options... and I would quite enjoy roasting big white and blue Federation funeral piers. (its funny how fast the carriers go down in the KvK games)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
12-16-2010, 10:37 AM
Quote:
Originally Posted by RedPhoenix32 View Post
Its because the Klingons can spawn a crap load of ships, can have any type of officer in their bridge crew slots, and have gotten to the point where they have a whole fleet against a tiny fed team. Its not fair. Dont you dare tell me Im wrong, because I know Im right about that. The Klingons were given better stuff where Feds were given more. Klingons complain that Feds have stuff Klingons dont have when Klingons have EVEN MORE stuff, especially now, that Feds dont have. Its to overpowering, and its extremely non cannon. If you want to remain true to the seires, take the carriers away from the Klingons and give them to the Feds, because the Federation invented the figther first. Actually, the Hydrans did, and they're a long time ally of the Federation.
With this many tears my warp drive should run for years.

I was in 2 Cap and Holds just yesterday where the feds won. They played well together and were able to stop carriers and bops with tons of sci ships, cruisers, and a couple escorts. They were close battle and a lot of fun,
If more players learned from them the klingons wouldn't win so much.

Heres some canon for you, Captain Kirk didnt whine about cloaks and bops.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
12-16-2010, 10:47 AM
Quote:
Originally Posted by Andor View Post

Heres some canon for you, Captain Kirk didnt whine about cloaks and bops.
Well, to be fair, he generally didn't lose to them either.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
12-16-2010, 11:26 AM
Quote:
Originally Posted by Manx View Post
Well, to be fair, he generally didn't lose to them either.
Well you cant have the good guy losing but actually he lost a couple ships and other times it was only team work that saved him.

When the feds learn to team like Capt Kirk and Capt. Sulu then they will be able to take out a Klingon bird of prey.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
12-16-2010, 12:02 PM
Over the Carrier its not better, the pets are improved thats all. Before that they were used a bait. Now they are bait and trap all in one.

Over cloaking , point your eyes skyward and ***** at Gene bout that, we've only had them since 1973.

U-slots are on one damned fun but squishy ship and it gives me no end of pleasure to hear feds whine about our squishiest vessel as if it was the very Pale Horse itsself.

Better stuff - no. Different in design due to our different society and more warlike belief structure - yes.
And limited as well, we KDF do not have the full diversity of vessels as the fed due to our more warlike nature. Heck we don't even get the option to save the Deferi slaves becuase of our difference in cultures.

I'm fairly certain that fighters are one of those Ni-Universal concepts that every race eventually employs in their technological climb from the cavemen days. Kinda like fire.

The whine over the carrier is the only reason why I support and advocate a change to pet system to mimic City of Villians mastermind characters. Maybe when the carrier can only field 12 fighters, 3 BoP's or other pets maximum the feds will stop complaining about spam. I doubt it though.
In fact the whole "spam complaint" fedside really chaffs my buttocks since as far back as preseason 2, I said that the Photonic fleet, Tactical support, mines, etc where causing targeting issues and lag in pvp and the fedisde response was " get used to it" Funny how when the issue is affecting them it suddenly is of dire importance and just one sign of evidence of KDF opness.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
12-16-2010, 02:09 PM
Quote:
Originally Posted by CrustyMac View Post
I'm given the opportunity to sign up for three queues. If my daily is Arena, I pick the two arena and one Cap & Hold. On the cap and hold, I will usually pick FvF, because there is a less likely chance of fleet teams, and more balance in general. By balance, I am referring to player skills - not ship builds. After that, it is whichever one pops the first.

If I were given the opportunity to sign up for four queues, I would probably sign up for all four.
You can que up for 4 now.
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