Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Still looking for feedback
12-19-2010, 06:20 PM
Still looking for more feedback on my 1st 2 missions of a 5 part episode arc. These missions are at the moment Klingon only. The story is the start of an inter house conflict that you are thrust into the middle of.

part 1. Stirring up the hornets nest - A routine distress signal leads to the discovery of a plan that threatens the empire as you know it.

part 2. Taking the bait - Tracking down an unknown ship leads to a secret staging area.

part 3 (coming soon) I'm running into some problems, hopefully a few things will be added/fixed on foundry so I can finish it.

thank you for your time, i am trying to concentrate on Klingon faction themed missions, so your feedback is very appreciated
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
12-21-2010, 09:46 AM
still want some, thanks
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
12-21-2010, 11:32 AM
Quote:
Originally Posted by sabredruid View Post
still want some, thanks
Can't give any feedback as the mission search engine is not working at the moment and I can't see anyone's missions.
Lt. Commander
Join Date: Dec 2007
Posts: 120
There going need a limit on mission time in game or it will quickly come to only a handful of people making missions because no one gets theres looked at. Letting a mission be in game for only 7 with cool down of 7 days would work. That with a cap as to how many UGC can be out at one time would work. Every Monday it would rest and 100 new mission would going into the game. I see good people giving up on the UGC because no one see there work. Sure with this system you the good, the bad, and the ugly but that is Star Trek. S03E01 Spock's Brain anyone?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
12-21-2010, 04:59 PM
Quote:
Originally Posted by Sleeves
There going need a limit on mission time in game or it will quickly come to only a handful of people making missions because no one gets theres looked at. Letting a mission be in game for only 7 with cool down of 7 days would work. That with a cap as to how many UGC can be out at one time would work. Every Monday it would rest and 100 new mission would going into the game. I see good people giving up on the UGC because no one see there work. Sure with this system you the good, the bad, and the ugly but that is Star Trek. S03E01 Spock's Brain anyone?
I don't think they need that. Most people on Tribble are the ones making missions and not playing them. On the live server there are 10 times more people or (whatever times more people) who will be playing each mission. Also some people would get annoyed if their missions they worked hard on disappeared or didn't show up all the time.

There just need to be more people doing the reviews and not just making more missions. I reviewed one the other day, but then the search went dead and I haven't been able to play test anyone else's missions since yesterday.
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