Ive tested some graphic options to see if there was a fix to it in that reguard..
It has to do with the bloom intensity. I usually have my bloom set at 100%, I love how my nacelles glow in game at that rate, and also other objects in game. Not giving a reason for this not to be fixed *glares at cryptic*
But lowering the bloom does help... but it continues to flicker.. the only way to stop it is have bloom set at 0%... and iam sorry but that wont cut it for me.
Please fix these issues
Engines flicker and should not because when I go by a mirror universe ship there nacelles dont. They stay nice purple glow
Also the defelectors on ships. iam sorry but if your defector is a green light source your going to have a green reflected light source on your hull.. thats just.. NORMAL/REAL.
Add it to the ever growing list of bugs , i hoped S3 was a major bug fix season , but its only been minor bugs and infact more bugs than ever are springing up....
season3 was intended to be a bug fix but to me later was changed under "silent running" and made into season3 FOUNDRY.
Yep, lately i see alot of rubberbanding in game plus the new bugs..... when will companies realise quality first. Lets hope they start doing something about these fixed.
I did manage to talk to farktoid earlier today when I saw him in ESD, hey says they have plans to fix the nacelle flickers once the new series goes live. I took a screeny, if I dont hear nothing soon on this ill make a post in STO section.