Lt. Commander
Join Date: Dec 2007
Posts: 120
# 211
12-26-2010, 05:05 PM
also when will we see starfleet command on planet Earth...San fransico maybe....also would like to see Earth space dock to look more like the one in Star trek:3 the search for spock
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 212
12-26-2010, 05:20 PM
is the goal to keep creating content? Or is there a point fananciallly(or any other reason) where we might see an expansion come out? Is this something you consider a possibility or even a neccessity?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 213
12-26-2010, 05:55 PM
The Romulan Star Empire is far and away the most popular option for the next playable faction. What lessons have you learned from the unfortunate state of the Klingon faction at launch and your efforts to improve it, and has that experience changed how you will approach the Romulans when you start work on them?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 214
12-26-2010, 06:49 PM
1. Pet deployment in Capture and Hold matches on the part of the KDF can become extreme, especially since there are now four ships that deploy pets. This can even cause machine lag for some users. In terms of the match, the large number of pets can cause problems in their ability to lock down players and slow travel between nodes. Is there any solution to this situation currently in development?

2. PvP, especially among premades, already involved an incredible degree of survivability before the addition of the Aegis and Borg sets. Can we expect to see any changes in these sets to decrease the extreme levels of survivability and offer other bonuses, such as utility options like the current Borg Tractor Beam?

3. Is there a plan to fix the current PvP queue system? The current system, as has been outlined in the forums in far more detail, can result in continually skipped players, games not actually launching, and other problems.

4. There seems to be a movement away from escort/raptor ships and towards more survivable ships in PvP, due to the prevalence of combined fire on the weakest target. Are there any plans to rectify this situation?

5. For some of us, PvP is the endgame for Star Trek Online. When can we expect additional content, such as new maps and game modes, for PvP?

6. I have a group of four friends who have regularly played together for several months now. We find the STFs to be so slow paced and miserable that we'd rather do something else, such as play another game, than actually complete them. Now that valuable end game equipment has been attached to them, are there any plans to revisit these missions and make them something more than a grind?

7. Will player characters ever receive a stun/debuff immunity timer as NPCs do? Being chain-Borged is a very frustrating experience in ground play.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 215
12-26-2010, 06:57 PM
Have you ever considered making where we can choose weather to have a first person view or a third person view on ground and space as well. (Bridge view)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 216
12-26-2010, 10:00 PM
I understand that Season 3 is an on going season until sometime in January. If I am correct could there be an ETA on the Foundry going live on the Holodeck because it still seems very "incomplete" on tribble right now.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 217
12-26-2010, 11:00 PM
1) Jellyfish ship pilotted by Spock

2) More missions (there are far too few per level for my taste, perhaps more Klingon, Borg and Undine missions)

3) Form an alliance with a rogue Breen faction (an extension of the conversation with Tran in Cold Comfort)

4) Explore Gamma Quadrant (leading to the formation of an alliance with Odo to help with Undine)

5) Explore Delta Quadrant (perhaps a starting mission is protecting a science team in the Barzan System who are attempting to stabilise the wormhole so that a permanent bridge can be created)

6) Bring in Hugh and his liberated Borg faction

7) Create Tier-6 ships (FEDERATION - Vesta-class, refitted Nova-Class like USS Rhode Island, Achilles-class, Aegian-class and a Dauntless-class type)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 218
12-26-2010, 11:08 PM
Can you tell us more about the First Officer system and the "Bridge Officer to Playable Captain" thing you're working on? I've been looking forward to hearing more about that for some time now.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 219
12-26-2010, 11:49 PM
Quote:
Originally Posted by Simale
Why did you allow emblems to be traded for Marks of Exploration instead of Marks of Honor, as this limits us to get the items we've been working for?
You can get Marks of Honor for emblems thats how i got the Covariant shield [CAP]X3 was exchanging emblems for marks of honor.

My one question is will we ever see the Caitian as Bridge Officers? We have just about every other species as those but not the Caitians
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 220
12-27-2010, 01:32 AM
Read through 12 pages and didn't see it, so....

Since we have Klingon characters for the Feds and Humans in the Klingon Empire, what is the possibility of getting a Gorn or Orion as a Federation choice or an Andorian for the klinks?
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