Lt. Commander
Join Date: Dec 2007
Posts: 120
# 51
12-28-2010, 08:58 AM
Quote:
Originally Posted by Enterprise-D View Post
The phased cloak was an illegal and highly unstable technology (see what happened to the test ship) that the crew on the USS Enterprise-D used as last resort to get out of the asteroid. They then beamed it out in space and destroyed it in front of the Romulan ship as soon as they got out.

Only the Klingons and Romulans where allowed to use cloaks due to a treaty that was signed by the Federation. The Defiant goes against this treaty, but then again I haven't watched DS9 so I don't know what happened that allowed the Federation to have a cloaking ship.
It was not "beamed out into space" You can check for yourself using this link.
Star Trek
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 52
12-28-2010, 09:01 AM
If we're going with what we see on screen, then the Galaxies should have their shields drop everytime they're sneezed at, the Intrepids should have magical repair abilities to fix any issues and come up with fantastical new technologies in the blink on an eye, and all enemies should be destroyed within 2-3 hits of the Federation's mighty Phasers.

Look, we'd all like to see what's canon translated perfectly. But you have to realize that canon makes no sense, it's all plot devices. And gameplay > canon. Always.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 53
12-28-2010, 09:02 AM
Quote:
Originally Posted by hevach View Post
You have as much familiarity with canon as the OP, to be honest. The spinal lance on screen took three shots to destroy an already damaged battleship.
You may want to watch it again, pay attention to time stamp 1:02:28 (the start of the "battle" and before
the arrival of the Enterprise. The Science ship never fires a single shot so how exactly were either of those KJlingon ships damaged?)

Also, pay attention to the number of times that spinal lance fires and the damage it does. The first two
volleys cut through the UNDAMAGED and fully SHIELDED Klingon ship easier than a phaser through warm
butter.


Talk about not knowing what is canon!

Is this what they call being owned?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 54
12-28-2010, 09:05 AM
Quote:
Originally Posted by USSZenica
You may want to watch it again, pay attention to time stamp 1:02:28 (the start of the "battle" and before
the arrival of the Enterprise. The Science ship never fires a single shot so how exactly were either of those KJlingon ships damaged?)

Also, pay attention to the number of times that spinal lance fires and the damage it does. The first two
volleys cut through the UNDAMAGED and fully SHIELDED Klingon ship easier than a phaser through warm
butter.


Talk about not knowing what is canon!

Is this what they call being owned?
Agreed. They could have been diverting power to weapons, but...why waste energy on a medical ship?:p

Also, one must wonder why people call it a "spinal lance" if it's on the belly of the saucer...


Oh, and lastly...I don't know about you guys, but my escort is pretty awesome in-game. It might not be the "ultimate death machine", but it performs as well as the Defiant did on-screen (including the occasional death in large battles).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 55
12-28-2010, 09:19 AM
My Defiant R does ok but I have not heard nor had any experience with any configuration I have tried in any ship
I use that enabled me to have a "One Shot Kill" or an "I Win" button like the Klingons have done, time and time again in PvP.
When I look at the PvP end scores, there is always one resounding constant, nearly every Fed player will have been blown up at least once, most likely multiple times (yes, there is the rare occasion where one or two didn't) and yet the Klingon side will have few ships that suffered that fate and many more than never did, not even once. Factor in the "points" and one can see things are not balanced.

Yes, I have heard the arguments that the Klingons have been PvP'ng since day one and that the Feds are disorganized.
While both are very true, the ratio of wins, points and deaths per match is indicative of something else in addition to Fed
disorganization and Klingon PvP superiority.

When a BOP can eliminate a Starcruiser in 4 seconds with what looks like a one shot kill, the game is not so balanced as crptic and the klingon faction want everyone to believe.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 56
12-28-2010, 10:10 AM
Quote:
Originally Posted by Elric71 View Post
One thing I would like to ask, though, of some of the people in this thread who have had good luck with their escorts is what do they find to be the best shield to use to help with the reduced hull strength?
LC 2 to Commander 3 - 2 ships with the same setup.
I use purple regen shields along with BO skills Emergency power to shields, reverse shield polarity. It's also good to have the buttons handy to divert power to the shield taking the most beating too. A setup with combat impulse and a turn rate bonus from the engineering station means I can practically turn in my own ship width so it's often that only my front shields take a pounding.

Edit: Incidentally a hard hitter doesn't need to take so much damage. 2 Dual Electro Plasma Cannons on the front eat shields for breakfast, (and don't do the enemy's hull a lot of good either), the torps do the rest.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 57
12-28-2010, 10:21 AM
Quote:
Originally Posted by USSZenica
My Defiant R does ok but I have not heard nor had any experience with any configuration I have tried in any ship
I use that enabled me to have a "One Shot Kill" or an "I Win" button like the Klingons have done, time and time again in PvP *blah blah blah*.
are we onto this again? first an argument on canon, now an argument on PvP. do you offer any constructive ideas?

on topic: the only escort we see in ST is the Defiant. The Defiant is considerably smaller than an Intrepid, which was a small ship anyway. That said, the Defiant was nothing more than a plot tool for DS9. It opened up a tremendous amount of doors for them and did so for a number of reasons.

1) The entire crew of DS9 could leave the station. Yay.
2) An overpowered warp core introduced in "The Search" would almost definitely come back to help and hurt the ship
3) The cloaking device provided by the Romulans added another level of politik to the universe
4) As a warship, the writers and producers didn't have to shy away from blowing things up

The Defiant was an "Easy" button. A fragile "Easy" button (destroyed once, disabled many times, hijacked twice) but one that was used for the writers' purposes. Its on-screen capabilities shouldn't be taken seriously.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 58
12-28-2010, 10:32 AM
Quote:
Originally Posted by Elric71 View Post
Personally, I have played both an engineer in a cruiser (fed RA/LH and klink CPT) and a Science (VA fed in a sci ship and Klink CMD in a BoP). Both of these I have done well in PvE and PvP. I recently just started a Tactical in an escort (fed LTCM and klink LT) and one thing I've noticed on the fed side is that as long as you stick and move, you have an ok chance to survive and get decent points in PvP. In PvE, it is really not an issue, as PvE is pretty easily survived in space with the simplest of tactics.

One thing I would like to ask, though, of some of the people in this thread who have had good luck with their escorts is what do they find to be the best shield to use to help with the reduced hull strength?

Not trying to hijack, but just curious as I am just starting the Tac's.
The trick I found was to basically say, "Screw shields... if my team is going to heal my shields, I do not need to worry about boosting them... if my team aint going to heal, then no amount of prep is going to keep my escort alive." Instead, I have done everything to make sure my ship makes whatever is in front of it vanish. So far, 1v1, I can get carriers, most cruisers, etc... on the first pass. In real matches and games, with a supporting team, cruisers go pop and I live. In pug I get owned.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 59
12-28-2010, 10:49 AM
Quote:
Originally Posted by SP3CTREnyc
are we onto this again? first an argument on canon, now an argument on PvP. do you offer any constructive ideas?

on topic: the only escort we see in ST is the Defiant. The Defiant is considerably smaller than an Intrepid, which was a small ship anyway. That said, the Defiant was nothing more than a plot tool for DS9. It opened up a tremendous amount of doors for them and did so for a number of reasons.

1) The entire crew of DS9 could leave the station. Yay.
2) An overpowered warp core introduced in "The Search" would almost definitely come back to help and hurt the ship
3) The cloaking device provided by the Romulans added another level of politik to the universe
4) As a warship, the writers and producers didn't have to shy away from blowing things up

The Defiant was an "Easy" button. A fragile "Easy" button (destroyed once, disabled many times, hijacked twice) but one that was used for the writers' purposes. Its on-screen capabilities shouldn't be taken seriously.
Maybe I have misunderstood things here, answer one question that will clarify things.

Are you comfortable with a Star Trek game that has less in common with the IP than it
actually shares in common?

If that is the case, then we can not ever see eye to eye because our starting points vary too wildly.
The dichotomy of our expectations and anticipations means that we're looking at this game from opposite ends.

I wanted a game that mirrored the IP as close as possible, as has been done before with non MMO titles.
I am not happy that so many IP metrics are being filtered through crptic's vision over that of the viewer base
(never mind canon).

Everything from uniforms to ships to "diplomacy" have all been dramatically altered from canon into something crptic is passing off as Star Trek. That word, canon, has been used a lot and is often the subject of scorn by fanboys but the meaning is simple. It is the core spirit that made Star Trek what is was, and why many of us watched it week after week, year after year.

TNG aired 2 years after ALIENS was released and was followed by two other series, all of which built on the foundation of what I was hoping this game would continue with. Anyone that thinks crptic achieved this is playing a game that they can fully enjoy, I am not one of those people.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 60
12-28-2010, 10:59 AM
Quote:
Originally Posted by USSZenica
Maybe I have misunderstood things here, answer one question that will clarify things.

Are you comfortable with a Star Trek game that has less in common with the IP than it
actually shares in common?

If that is the case, then we can not ever see eye to eye because our starting points vary too wildly.
The dichotomy of our expectations and anticipations means that we're looking at this game from opposite ends.

I wanted a game that mirrored the IP as close as possible, as has been done before with non MMO titles.
I am not happy that so many IP metrics are being filtered through crptic's vision over that of the viewer base
(never mind canon).

Everything from uniforms to ships to "diplomacy" have all been dramatically altered from canon into something crptic is passing off as Star Trek. That word, canon, has been used a lot and is often the subject of scorn by fanboys but the meaning is simple. It is the core spirit that made Star Trek what is was, and why many of us watched it week after week, year after year.

TNG aired 2 years after ALIENS was released and was followed by two other series, all of which built on the foundation of what I was hoping this game would continue with. Anyone that thinks crptic achieved this is playing a game that they can fully enjoy, I am not one of those people.
WTF mate applies best here...

Star Trek could not even remain consistent with its own canon in the SAME EPISODE, much less across five series, and 10 movies. The Soft Canon books and comic books have even made the whole canon issue more murky and worse. And do not put words in my mouth. Only one series I actually watched, and that was DS9 because it was the only series that made me care about the characters instead of the asinine techno-babble and the 'vision.'

Also, who the frack are you to call people a fanboy as an insult? You are spouting off over and over about how Feds should kick ass in PvP, and have the uber awesome ships of doom because it is "canon." You go on and on about how ships are not the same as they were on screen, and then you make a snide comment about 'owning' someone because you know the source material better.

You my friend, are a textbook fanboy.

PS: What the frack does Aliens have to do with Star Trek?
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