Naboo hasn't been shown to be a visitable world yet.
Oh and race choice is like Mass Effect, choose a backstory and you recieve your class and race. And that's really a "Surprise! Your race is a X !"
Thats quite, dull.
Whilst I love how its done in Mass Effect and DragonAge, I'd expected more from TOR. I'd liked to of been a Sith Interrogator and torture people but I dont think I could bring myself to betray Trek Online (especially when DCUO is coming out so I can occupy both that and STO)
And yes, Cappy is right (as always) those kids are way too serious with their precious little IP. Thus... my initial idea, as a way to bring them back to earth with a bump and get a good laugh out of the process. I even asked if I could be a playable Vulcan to which I got a less than welcome responce haha
Meh. Origin Stories are cool for single player games, but for an MMO where it'll end up with thousands of people having the same background...
I kinda miss the old days of games like UO where "quests" did not exist and people had to think for themselves what they wanna do with their online time. Led to a much more believable world and interesting social structures. Nowadays it's all about "you'll eat what you're being fed and by the gods you're gonna like it".
Originally Posted by tryulis
those kids are way too serious with their precious little IP
Does this mindset not exist in every major franchise, be it Wh40k, LotR, or ... say ... Star Trek?