Lt. Commander
Join Date: Dec 2007
Posts: 120
Among other things, such as Laas looking downright ridiculous in the changeling missions, Cryptic taking Jem'Hadar hatcheries to a ridiculous literal interpretation and Admiral Taris looking nothing like her TV series counterpart, it seems they can't count to 39.

Worlf 359 seems to have over 100 wrecked ships on a battle site that had 39 ships fight and die there... not to mention that only one constitution class ship was seen at the battle and all the ships in the wreck site presented in game ARE constitution wrecks.

Just another example of a lack of research on their part.

peace out.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
12-31-2010, 06:26 PM
Quote:
Originally Posted by count23 View Post
Among other things, such as Laas looking downright ridiculous in the changeling missions, Cryptic taking Jem'Hadar hatcheries to a ridiculous literal interpretation and Admiral Taris looking nothing like her TV series counterpart, it seems they can't count to 39.
How good or bad someone looks is subjective. Since no one knows exactly how hatcheries work STO's version is as good as any other. There's 45 years between seeing Subcomander Taris in Contagion and seeing Praetor Taris in this mission. Even Romulan appearance changes in 45 years. As far as Wolf 359, who's to say the Borg haven't attacked there again in the last 30 years and some of that wreckage isn't from later attacks? Or maybe all ships destroyed against the Borg have their hulls taken to that sanctuary as tribute to the lives lost.

STO is set 30 years past Nemesis. A lot has happen in those 30 years. Just looking at how much happened to the ST universe in the 14 years between TNG episode #1 and Voyager episode #172 as a point of reference. There are thousands of stories in those 30 missing years. As time goes by hopefully more of that history will unfold to us.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
12-31-2010, 07:05 PM
Quote:
Originally Posted by Marble_Tiger View Post
As far as Wolf 359, who's to say the Borg haven't attacked there again in the last 30 years and some of that wreckage isn't from later attacks?
The Path to 2409. And to quote from the very first mission of the game...

Quote:
Originally Posted by Mission: Prelude to a Crisis
Welcome to Star Trek Online!

You are a junior officer aboard the U.S.S. <shipname>. Your ship has been ordered to the Vega System to assist with a crisis situation.

After more than three decades, the Borg have reappeared in the Alpha quadrant. Already strained by a war with the Klingons, Starfleet is mustering all available ships to deal with the threat.
(Bolded emphasis added by me)

Quote:
Originally Posted by Marble_Tiger View Post
Or maybe all ships destroyed against the Borg have their hulls taken to that sanctuary as tribute to the lives lost.
While a -possibility-, that makes about as much sense as taking the bodies of the Allies from WWII that die in the European front and burying them in the sands of Normandy.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
01-01-2011, 01:25 AM
Quote:
Originally Posted by Marble_Tiger View Post
How good or bad someone looks is subjective. Since no one knows exactly how hatcheries work STO's version is as good as any other.
Actually, a demonstration of a Jem'Hadar hatchery is seen in "The Abandoned" and discussed in detail later on in "Hippocratic Oath", and STO's version completely ignored them.

Quote:
Originally Posted by Marble_Tiger View Post
There's 45 years between seeing Subcomander Taris in Contagion and seeing Praetor Taris in this mission. Even Romulan appearance changes in 45 years.
Exactly, so why does Praetor Taris look like a 28 year old woman and not a 70+ year old one?

Quote:
Originally Posted by Marble_Tiger View Post
As far as Wolf 359, who's to say the Borg haven't attacked there again in the last 30 years and some of that wreckage isn't from later attacks?
STO's own backstory.

Quote:
Originally Posted by Marble_Tiger View Post
Or maybe all ships destroyed against the Borg have their hulls taken to that sanctuary as tribute to the lives lost.
Apart from being a complete waste of resources overall, that STILL doesn't explain why ever wreck there is a constitution class hulk and not galaxies, cheyennes, mirandas, oberths and whatnot.


Quote:
Originally Posted by Marble_Tiger View Post
STO is set 30 years past Nemesis. A lot has happen in those 30 years. Just looking at how much happened to the ST universe in the 14 years between TNG episode #1 and Voyager episode #172 as a point of reference. There are thousands of stories in those 30 missing years. As time goes by hopefully more of that history will unfold to us.
There's no disputing that, but there's also a hell of a lot of story that does fill in most of those gaps which Cryptic is generally ignoring for convenience (ie: too lazy to make their game/plan suit previously established facts or just downright too lazy/can't be arsed to research).

The simple fact is, SIMPLE things like minor details such as this should not have to be corrected, they should be right from the start, i mean if memory-alpha is good enough for the guys who wrote the various series to the point that they're regular editors themselves, then it should be good enough for Cryptic to use as a reference for any work they do.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
01-01-2011, 02:17 AM
Quote:
Originally Posted by count23 View Post
There's no disputing that, but there's also a hell of a lot of story that does fill in most of those gaps which Cryptic is generally ignoring for convenience (ie: too lazy to make their game/plan suit previously established facts or just downright too lazy/can't be arsed to research).

The simple fact is, SIMPLE things like minor details such as this should not have to be corrected, they should be right from the start, i mean if memory-alpha is good enough for the guys who wrote the various series to the point that they're regular editors themselves, then it should be good enough for Cryptic to use as a reference for any work they do.
I in no way want to dispute with you. Heck I actually agree. I just do not see these omissions and mistakes as a sign of laziness on the part of the Devs. Look at the detail that Logan's team puts into the ship models, look at the nebulae that surround us in sector space. The Devs are passionate about their work as game developers and for the IP they now represent.

Aside from the hatchery issue the remains of the Battle of Wolf 359 could be nothing more than the dross left over from the rush to publish and go live with the game. DStahl has expressed interest in going back and fixing the first missions that were available at launch. With luck a few minor issues like Taris, Laas, and the discrepancy of hulks floating in the void around Wolf 359 will be adressed. I doubt the problem with the hatcheries are as easy to fix as it impacts the mission, but who knows DStahl's crew have served up a few surprises since launch...
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