Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
01-04-2011, 07:46 AM
Quote:
Originally Posted by MustrumRidcully View Post
Trigger: If (player = Napoleon_BlownApart) Set Orion_Slave_Girl.Actor1 at Napoleon_BlownApart.Location.
/me sends this as a suggestion for the Dev team to implement asap!

Quote:
Originally Posted by Napoleon_BlownApart View Post
I try to have special things in my missions that show features and functions we normally don't see... this is what the 5th star in a rating represents to me... something unique or unusual that shows extra thought and creativity that deserves some special designation.

A mission that functions well gets 3, a mission with a compelling story that made me care gets 4 and something I haven't seen or is a new application or something else that makes it extraordinary gets 5 stars in my book.
Let me get back to you on that.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
01-04-2011, 07:50 AM
I've got plenty dancing Orion Slavegirls in my missions as well as getting the Queen in the finale of the 6-part Epic... if you like the classic Hero Gets Girl type of thing you will enjoy these a lot.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
01-04-2011, 08:39 AM
hmmm

4-5 stars liked it
3 stars - never really use that one
2 stars - urggg

if it is a one star, I just don't rate it.
If it is a work in progress....half done, I don't rate it

But that is just me
meow
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
01-04-2011, 03:49 PM
I'm not really sure if it's a "fair" review system to begin with. I mean it is based on your own gut feelings about the game. If you like it, it shouldn't matter if one other reviewer didn't. Even if it's a 100 other reviewers who disagree with you, stick with how YOU feel about the mission.

Anyways, the few missions I have reviewed the star rating will depend mostly on how well the mission works though the story has something to do with it as well. So in other words, it's basically a measure of the completeness of the mission and whether or not the story meshes or not.

I haven't really given any 5 stars. That's typically reserved for something that has truly wowed me, in other words, I actually got to enjoy myself during the mission instead of being on my toes looking for this and that for the author to improve upon. But I typically give 3-4 stars. I don't believe in giving anything lower since that will only discourage people from reviewing the missions themselves. And getting reviews for missions seems like a herculean task in itself.

Though I am interested in at least doing a review for some of the bigger name ones. Though that's more of a litmus test to see whether or not I am as thorough and to see if I am too tough on people.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
01-05-2011, 05:38 PM
My Modus operandi would normally follow Tranman1988 but my overriding concern was for those authors who might be downgraded due to lack of exposure i.e. where only one review is given and he/she gets a 1 and is lost forevermore in the blizzard of new publishing.

What happens when dStahl's monster hits Holodeck and there are 100 new missions published every day? Most people will naturally rush to play the ones with 4/5 star ratings and probably miss a few great budding authors
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
01-05-2011, 05:57 PM
Quote:
Originally Posted by Tykeng View Post
What happens when dStahl's monster hits Holodeck and there are 100 new missions published every day? Most people will naturally rush to play the ones with 4/5 star ratings and probably miss a few great budding authors
Which is why we need a tagging system and a "What did my Friends and Fleet-mates enjoy" system rather than a 5-star system. But I think you know what system is easier/faster to implement, eh?
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