I feel that I must of made a mistake in my math somewhere but...here goes

(This is for a fleet escort with all skills taken to boost hull hp)

First a break down of each point in Starship hull repair

skill rank//////// how many points you get from each rank

1 10

2 8

3 6

4 6

5 6

6 4

7 4

8 4

9 4

Now the breakdown of each point..

54.6% before any points, take away 59.6% with 1 point put into the starship hull repair skill are your left with -5%. Consider it to be 5%

so essentially 1 point increases regen by .5%. 5/10

Max rank of this skill yields a bonus of 26%...so that is 80.6% total. My fleet escort hull's hp is 39,001

39,001/60 secs= 650 hp per sec

650x(80.6/100)=523hp per sec for a fleet escort instead of the 355 (650x(54.6/100))without any points in the skill.

Don't count humans into the equation, their space trait is currently bugged.

So what is everyone's thoughts on this? I don't it really warrants all 9 ranks, maybe an engineer in a cruiser (it does buff engineering team and miracle worker) but for tacts in a escort at least....I think I'll pass.

Hope some of you Stoers found this info helpful, have a good one.