Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
01-07-2011, 05:32 PM
His "honest experience" was to get stomped, frustrated, and draw the conclusion that there was something inherently wrong with a part of the game, excluding the possibility that the fault could be on his end. Had he come here asking for help there isn't any doubt in my mind that he would have received it from someone somewhere along the way.

If anyone is shocked that this kind of thread got some crappy remarks then that's pretty stupid since this isn't the first like it and it's not the first to take that turn. Cut the holier than thou ******** about a poor whittle guy who just wants a whittle hewp.

Please forgive me. The word "victim" gets thrown about too freely anymore. The only victims in this game are the ones who chose to be. Asking for help is fine, asking for a nerf is lazy.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
01-07-2011, 05:32 PM
Quote:
Originally Posted by razzlefraggle View Post
Such hostility to someone's honest experience! It is a wonder anyone posts.

"L2P" is the constant retort. I have scoured the forums for months, adapted, and improved, but at the end of the day as a PUG pvper, it is a lost cause. No one teams or communicates, or even tries to meet the objectives, no one heals or realizes they need to heal each other and coordinate.

Leveling a player only through pvp is one suggestion, but it is no way to encourage the larger STO community to try and learn PVP. "Join a fleet" is another option, but not everyone wants to do this. I suspect that most players are solo for most of there time till endgame in STO. There should be multiple ways to enter the pvp area of the game. A robust PVP environment needs lots of players who are challenged but not demoralized after a few tries.

Why not allow players to not just join the queue but to be matched to players with similar experience by the queue? Other pvp games do this, it can't be that hard.

I realize that leveling a toon on pvp only would do this, but the larger STO community is never going to do this. People get to the endgame, there is nothing else to do, so they try pvp, HATE it and swear they will never venture there again.

If Pvpers want attention and development from the STO team, they need to find ways to attract and include players who want to try PVP, and encourage the larger community to participate and be ivnested in the PVP aspect of STO.

Hostility, blaming the victim, and scapegoating are the easy way to respond to these people and a surefire way to poison any chance PVP has to grow into its potential. GROW UP!
While I agree with you on many points, the whole klinks need to be nerfed thing is really old. And as a fellow Fed PUG'r who finds himself the center of focus fire with no team support I know what you mean. But bad players is not a justification to nerf a whole faction, especially since it's not due to OP'ness but a lack of knowledge and teamwork. So it really is L2P. Not in a harsh way mind you, just seriously learn to play the game with a PvP focus. I leveled a toon got bored and started doing some PvP. I loved it and started a new Fed toon and leveled him completely with PvP. It was great fun and a learning experience. At the time I also made friends with others and we met up often so that we only partially PUD'd it. So my recommendation and advise was realistic and genuine. The OP is not a victim... he just needs to learn how to play in a fashion geared towards PvP. And there is a ton of data at everyone's fingertips here on the forums. What sets people off is that rather than use the resources on hand to get better he comes here and what? Asks for advice? Asks questions? No. He asks for a nerf. And this will always set people on edge... especially a community that has already been rocked by multiple nerfs.

P.S. Maybe we can PUG together sometime.
Lt. Commander
Join Date: Dec 2007
Posts: 120
Well, perhaps he/she was suggesting a nerf to klinks. But what else do you expect from someone who is presumably overwhelmed.

You can blame the VICTIM and lose what you want the game to become, or find some new way to respond, as repugnant to you as it may seem. Blame may be due, but it accomplishes nothing, but to perpetuate a bad situation. You can be right, but that will not solve the problem. The problem is that pvp is getting no real attention or development in STO. Carry on this way and it won't.

Everyone who posts on these forums is not a seasoned player. Stop abusing people who are honestly confused, or you will add another barrier, noob by noob, to the we hate PVP camp.

Newish posters are going to continue to post the similar comments. Poor hate on them and they will bury you, there are more of them than us pvpers. Their calls for change will not be stopped by anger and blame. You catch more flies with honey than vinegar.

The only way pvp is going to blossom in this game is to embrace these people.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
01-07-2011, 06:27 PM
Quote:
Originally Posted by Victory275 View Post
While I agree with you on many points, the whole klinks need to be nerfed thing is really old. And as a fellow Fed PUG'r who finds himself the center of focus fire with no team support I know what you mean. But bad players is not a justification to nerf a whole faction, especially since it's not due to OP'ness but a lack of knowledge and teamwork. So it really is L2P. Not in a harsh way mind you, just seriously learn to play the game with a PvP focus. I leveled a toon got bored and started doing some PvP. I loved it and started a new Fed toon and leveled him completely with PvP. It was great fun and a learning experience. At the time I also made friends with others and we met up often so that we only partially PUD'd it. So my recommendation and advise was realistic and genuine. The OP is not a victim... he just needs to learn how to play in a fashion geared towards PvP. And there is a ton of data at everyone's fingertips here on the forums. What sets people off is that rather than use the resources on hand to get better he comes here and what? Asks for advice? Asks questions? No. He asks for a nerf. And this will always set people on edge... especially a community that has already been rocked by multiple nerfs.

P.S. Maybe we can PUG together sometime.
Would like that, thanks for the invite!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
01-07-2011, 07:07 PM
Can we possibly nerf the nerfers... or at least the whiners? Is there a 'stop beeotching' feature on these boards? Man, that would be sweet... Although, half the boards would suddenly dissappear when you clicked that button.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
01-07-2011, 07:55 PM
You seem to be whining yourself.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
01-07-2011, 08:35 PM
The ONLY Alpha I've so far found impossible to survive (barring any crazy Crits) is the BoP Decloak/APO 3/Beam Overload 3 (or 2)/Photonic Shockwave/Cannon Rapid Fire/TriCo combo.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
01-07-2011, 08:47 PM
Quote:
Originally Posted by Harddrive View Post
I love to pvp, but it is very discouraging as a Fed player. With no exageration at all I can say that the feds lose 4 out of the 5 battles i play. Either every klingon group is a premade or we have a serious balance issue.

I think the problem lies in the klingon ships incredibly high alpha. I am at RA level in a fully fitted sovereign with tanking skills and one BoP can tear through my tank in about 3-5 seconds. I have 47% resistance to disrupters....

This wouldnt be as bad as it sounds if the klingon's ability to tank were less than that of the feds but its not, in fact their tank is amazing. Even their so called "glass cannons" have a strong tank.

So, to be fair klingons do way too much up front damage. They can almost always destroy the first fed ship they fire on when they decloak putting us at a sever disadvantage.

You either have to lower their ability to do so much up front damage or you have to lower their survivability, they shouldnt have both.

Please fix this.

Before you cry nerf on this forum, I would have asked for help from a fleet mates or board before you cry nerf.

Klingons have less shield than feds around 1k or something, KDF get thicker hulls and DC on most ships.


I understand this game can be overwhelming to a lot of veteran MMO players. STO is based on team play, so no matter what if you have a weak link in your arena match it will affects you. This is why we need open pvp but thatís another post another time.

These steps only relate to players concern with alphas

Basic principle for dealing with KDF alpha

Carry COV shields and always have resistance on basic EPtS# and TSS# gives you from 40-75% res cap

If you carry any other shield but CoV you must have RSP

You must understand KDF alpha only last 5 sec so whatever you can do to negate that will give you the advantage.
If you meet a xp KDF BOP/raptor even the best players die in alpha somtimes, so dont get discourged

Also you must understand there are BoP and others who specialize in just burst damage so they might come in alpha, if the opponent is not dead they will run off again because of their weak def.

I really not going to go on with this because there is already so much info on this forum to help player like you, you just have to look in the right places

Last but not Least this message and only goes to all the ego trip kids out there in STO
WE LOSE PLAYERs BECAUSE PEOPLE DONíT TAKE TIME AND EXPLAIN THINGS TO THOSE WHO NEED HELP!!!!
To this date I usually help 2 noobs pvper a month and just 5min changes the game for them if everyone did it we would have BETTER PVP MATCHESÖ

SO when it comes down to winning about bad pvp match or y are the feds so bad itís because you never help anybody..

ps Harddrive best of luck to you
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
01-07-2011, 08:55 PM
Quote:
Originally Posted by mvs5191 View Post
The ONLY Alpha I've so far found impossible to survive (barring any crazy Crits) is the BoP Decloak/APO 3/Beam Overload 3 (or 2)/Photonic Shockwave/Cannon Rapid Fire/TriCo combo.
If you are still a SV

SNB/ PSW will get you out of that alpha (if you see him)

and then you have to catch the little bugger

Minimax must of tap you acouple times I guess, Darn scavanger he is =). Basic principle still work for him and high res and rsp will negates his effects, and he will bug out at X number of sec, I swear he must have a timer or somthing, great gorila tactics

No res/ cout off guard = death
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
01-07-2011, 09:12 PM
I've experienced alphas from both sides. I've fought against some experienced BoP pilots and Fed Escort pilots who were usually from Fleets I know do PvP alot. For example I remember a TSI Fed Escort that ripped through my Carrier's shields and hull nearly instantly. I can't recall everything he was using, but I see no reason whatever he was doing couldn't be done by any other Escort/Raptor/BoP pilot in the game.

KDF Alpha strikes aren't anything that can't be done by anyone else. Some Defiant-R pilots can coordinate their strikes, and other ships if they really want a surprise attack could drop out of MES at the same time. But the TSI Escort didn't use MES, just simple badassery.
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