Lt. Commander
Join Date: Dec 2007
Posts: 120
The Borg set is understandably universal...but could the next series be faction specific? Not just in specs, but also in apperance/signatures.

It would be nice to see sets for a faction be designed to specifically address specfics of that faction in terms of utility and aesthetics. I'd like to see each faction's tech sets either look to improve on that faction's inherit strengths or look to bolster their weaknesses. I'd even like to see some sub-set attributes that provide some ship class specific bonuses. So the same tech on a Cruiser produces a different additional bonus compared to it being fitted on an Escort.

I'd like to see these sets draw from faction aesthetics, so the tech sets look specifically drawn from a lineage of that faction's tech.

For instances, the Aegis set feels to more Fed oriented in my opinion, a bit Fed meets TRON, but whatever. But the Aegis just doesnt come off as "Klingonish" in my opinion...yeah the TRON stripes use Klingon color cues, but thats about it.

I know its easier to just make one size fits all stuff...but Im in the "immersion camp" of the player base, I desire uniqueness whenever possible and applicable/appropriate.


EDITED for typos...I had to eat something so I could think clearly!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-12-2011, 10:10 AM
Quote:
Originally Posted by cocoa-jin View Post
The Borg set is understandably universal...but could the next series be faction specific? Not just in specs, but also in apperance/signatures.

It would be nice to sets for a faction be designed to specifically adress specfics of that faction in terms of utility and aesthetics. I'd like to see each faction tech sets that either look to improve of that factions inherit strengths or look to bolster their weaknesses. I'd even like to see some sub-set attributes that provide some ship class specific bonuses. So the same tech on a Cruiser produces a different additional bonus compared to it being fitted on an Escort.

I'd like to see these sets draw from faction aesthetics, so the tech sets look specifically drawn from faction tech.

For instances, the Aegis set feels to more Fed oriented in my opinion, a bit Fed meets TRON, but whatever. But the Aegis just doesnt come off as Klingonish in my opinion...yeah the TRON stripes use Klingon color cues, but thats about it.

I know its easier to just make one size fits all stuff...but Im in the "immersion camp" of the player base, I desire uniqueness whenever possible and applicable/appropriate.
They won't do anything canon like. It seems canon is in direct contradiction to the standard MMO lore.
Plus, I think the DEVs are closet Klingon lovers so don't expect any Federation love!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
01-12-2011, 10:20 AM
Quote:
Originally Posted by cocoa-jin View Post
The Borg set is understandably universal...but could the next series be faction specific? Not just in specs, but also in apperance/signatures.

It would be nice to sets for a faction be designed to specifically adress specfics of that faction in terms of utility and aesthetics. I'd like to see each faction tech sets that either look to improve of that factions inherit strengths or look to bolster their weaknesses. I'd even like to see some sub-set attributes that provide some ship class specific bonuses. So the same tech on a Cruiser produces a different additional bonus compared to it being fitted on an Escort.

I'd like to see these sets draw from faction aesthetics, so the tech sets look specifically drawn from faction tech.

For instances, the Aegis set feels to more Fed oriented in my opinion, a bit Fed meets TRON, but whatever. But the Aegis just doesnt come off as Klingonish in my opinion...yeah the TRON stripes use Klingon color cues, but thats about it.

I know its easier to just make one size fits all stuff...but Im in the "immersion camp" of the player base, I desire uniqueness whenever possible and applicable/appropriate.
I see what you're saying and I agree. I know that with the Borg and Aegis sets, both sides can obtain them so that there is balance and fairness to both sides.

But I can see where it would be cool to have specific Fed and Kling sets that aren't universal to both groups but are equally matched so that there would still remain a balance and fairness but would add a uniqueness to the sets.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
01-12-2011, 10:33 AM
Quote:
Originally Posted by CaptainSterling
I see what you're saying and I agree. I know that with the Borg and Aegis sets, both sides can obtain them so that there is balance and fairness to both sides.

But I can see where it would be cool to have specific Fed and Kling sets that aren't universal to both groups but are equally matched so that there would still remain a balance and fairness but would add a uniqueness to the sets.
I disagree.


I think this whole "balance" concept is flawed. Balance should be mixture of technologies and the players own ability. In this game, it seems to be a lop sided technology only form of balance that in my view, clearly favours one side over the other.

The OPs idea is both canon and logical. It is more than just reasonable, its plausible that a faction would develop technologies that are unique to it and it alone. The McDonalds approach to tech in this game is
silly and juvenile. The "world" is not fair and pardon me if the Trek we saw on TV favoured the Federation.
If the Klingons don't like that little fact---TUFF.

But alas, this great idea and so many others that would bring canon into this game will never take hold.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
01-12-2011, 10:50 AM
It occurs to me that the implementation of the Galaxy-X (Dreadnought Cruiser) could very well had been not a new ship configuration, but rather seeing the add ons (phaser lance, winglets, dual cannons, extra nacelle) be part of a Fed set.

Just food for thought.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
01-12-2011, 10:52 AM
I think this isn't a half-bad idea. Perhaps it'd essentially be PvP specific (Borg = STF, Aegis = Crafting) based on PvP marks or accolades. The Klingon set might get bonuses to cloaking & weapons and Feds could get bonuses to cloak detection and defense. Just throwing ideas out there, I wouldn't expect a final product to be like that.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
01-12-2011, 10:54 AM
Yeah. No. Unless I see a BOP with Grapplers with a Giant Sword of Kahless, this aint happening.

Also I hope some Outlaw Star fans got that.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
01-12-2011, 10:59 AM
Quote:
Originally Posted by AZSteel
I disagree.


I think this whole "balance" concept is flawed. Balance should be mixture of technologies and the players own ability. In this game, it seems to be a lop sided technology only form of balance that in my view, clearly favours one side over the other.

The OPs idea is both canon and logical. It is more than just reasonable, its plausible that a faction would develop technologies that are unique to it and it alone. The McDonalds approach to tech in this game is
silly and juvenile. The "world" is not fair and pardon me if the Trek we saw on TV favoured the Federation.
If the Klingons don't like that little fact---TUFF.

But alas, this great idea and so many others that would bring canon into this game will never take hold.
Honestly, you do make some valid points and I agree that "the world isn't fair."

However, I understand the need for Cryptic to try to keep everything fair and balanced for both sides for one simple reason: Weither a person plays as a Fed or a Kling, either way, they are paying customers and as such, Cryptic has to keep things as fair as possible for both sides.

I already know some will cry "foul" simply because Kling content isn't up to speed with the Fed side and I certainly agree that there should be more content for the Klings. But I've also read where Cryptic is constantly working on improving the Kling content even if it isn't coming as fast as many would like.

It's not that I'm necessarily trying to defend Cryptic in as much as I can understand their side of things.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
01-12-2011, 11:08 AM
Quote:
Originally Posted by CaptainSterling
Honestly, you do make some valid points and I agree that "the world isn't fair."

However, I understand the need for Cryptic to try to keep everything fair and balanced for both sides for one simple reason: Weither a person plays as a Fed or a Kling, either way, they are paying customers and as such, Cryptic has to keep things as fair as possible for both sides.

I already know some will cry "foul" simply because Kling content isn't up to speed with the Fed side and I certainly agree that there should be more content for the Klings. But I've also read where Cryptic is constantly working on improving the Kling content even if it isn't coming as fast as many would like.

It's not that I'm necessarily trying to defend Cryptic in as much as I can understand their side of things.
Balance could very easily come from unveiling the unknown. Example, instead of gimping the Galaxy X
(a ship featured in the final TNG episode and shown to have blown holes straight through a fully shielded
Klingon T5 ship) why not counter that with a shield or hull armor or something else unique to the Klingons.

If this were the real world, and an enemy had a weapon that could cut holes in your ships like swiss cheese, would you A) redesign your own ships, armor, hulls and shields or B) magically make your enemy's new weapon somehow 75% less effective.

cryptic took solution B and applied it the Galaxy X for both PvP & PvE...some "balance" huh and they did
this to the Defiant R as well. Idiotic.

EDIT

cryptic took answer B and applied it to every Fed ship and technology....all in an effort to make PvP balanced. I can only make this assertion based on my own PvP experience but I am sure cryptic has the cold hard numbers to either validate my point or invalidate it. In my own PvP experience, the Klingons win 75% of the time but that isn't what I care about, what is of interest to me is the percentage of "deaths" each player endures. On average, the Fed players die 5 times as often. That is not balance.

Employing the OPs suggestion would actualy go a long way to create some balance in that it would force players, namely Klingon players, to rely on skill, not the "I WIN" buttons they have. By this I mean the BOP Alpha Strike. That qualifies as an "I WIN" button in my book.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
01-12-2011, 11:30 AM
Talking about the Galaxy-X spinal lance specifically, I don't think it would be feasible to keep it as overpowered as depicted in All Good Things for STO and have it balanced by giving Klingons a special shield/armour. Simply because Cryptic would have to give all Klingons this counter (BoP, Vor'cha, Negh'Var, etc.) to deal with this one, relatively rare, optional Fed ship and its special power. (plus would this mean Klingons could use this special shield/armour/counter on normal enemies as well?)

I think having it be treated kinda like a bonus Beam Overload (with piercing) is a pretty reasonable compromise/depiction/interpretation of the weapon from the TV episode.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 02:20 AM.