It's almost time for a new month (and a New Year!) which means it's time to start preparing for another Ask Cryptic. Please post your questions regarding Star Trek Online in this thread, and STO's Executive Producer, DStahl, will do his best to answer as many as possible!
Remember that the answers won't be posted until after the New Year!
with a new year coming up are we going to see more advances in ship mechanics such as the mutli-vector assault mode for the Prometheus class ships and teir 6 ships? will we get more species ships such as the vulcan Suurok class or maybe even the vulcan cruiser seen as a graphic in the enterprise episode future tense? thank you for your time.
I was extremely pleased with the improvements from Season 3, mostly the Sector Space visual improvements and the crafting improvements. I was wondering what you might be adding to the crafting system to make it unique? Is the Aegis set the first of many to come?
A while ago, it was stated that the level banding in Fleet Actions (ie Starbase 24; Gorn Minefield, etc.) was a TEMPORARY fix for the fact that higher level players could join lower level Fleet action instances, and walk off with the top reward (for being the top DPSer).
Since this 'temporary' fix went in, Fleets Actions in general have become ghost instances (and for me, during open and closed beta, when you could routinely get a full instance); I thought they were some of THE BEST 'group content in the game because you didn't need to be in a formal group; yet everyone would communicate to finish the FA; and a good time ensued and some friendships made.
Are you guys ever going to revisit the Fleet Action 'temporary fix'; and reestore the ability for players to just eneter a Fleet action (regardless of level) and be able to run them, contribute; and in general, make this group content something the playerbase at large might want to do more often?
1. Are there any plans to allow missions to be created in the foundry for the exploration sectors?
Edit: I heard you answer this in your most recent interview. You said it is your hope that the foundry will be used for exploration sector missions. So I will change my question. Will we be able to create diplomacy missions in the foundry that will yield diplomacy XP?
2. The current state of the game for me is pretty awesome. I feel a ton of well needed changes have already been made and Klingons are starting to show some of thier potential. I am one who wishes for a revamp of ground combat. But for me the exploration sectors are where I feel the weakest parts of the game are currently. Here is a list of where I feel the focus should be in order of importance for me personally. I understand the greater community might feel differently. So I ask if you could shed some more light on upcoming changes in these areas.
1. Exploration sectors.
3. Ground combat.
Edit: also want to know about future crafting equipment. Any plans to add oddball items that are just for fun? FOr example the fireworks emote could have been a craftable item.
Thanks. Hope you had a great holiday and feel much better.
So, with the 300 day veteran rewards live and the 400 day veteran rewards less than 100 days away, I was wondering if Cryptic would be continuing this? Will there be more rewards every 100 days? 200 days? 500 days? or will this be the end of Veteran Rewards? I kinda enjoy looking forward to the new uniform piece or whatever it is. I've had people ask me where I received the combadge from the 100 day reward or my ability to shoot fire works. I think it gives those that see it something to get excited about.