Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
01-20-2011, 06:24 PM
Is the diplomacy system ever going to get an expansion with new mission types and/or rewards?

Is exploration going to have a revamp sometime soon?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
01-20-2011, 06:26 PM
Last we saw of the Gorn Updates was several months ago. Seems like every time we expect them around the bend, they're pushed back another month. What's been the trouble with them so far, and when can we expect to see them?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
01-20-2011, 06:30 PM
Is it possible we might see player chooseable transporter FX in the future? If you check that link, dozens of players have posted in support of the idea.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
01-20-2011, 06:34 PM
Are there any plans to revisit and perhaps adjust the effectiveness of the Galaxy-X's BFG?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
01-20-2011, 06:44 PM
What is the eta on new PVP maps and revamp of PVP mechanics?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
01-20-2011, 06:50 PM
In the future, will we be able to buy the exact number of Cryptic points we need in order to purchase individual items from the C-Store?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
01-20-2011, 07:02 PM
Is there any chance we will ever gain new classes in the game then just the tactical/science/engineer classes? If there has been talk about adding more what are your discussions and brain storms on possible new classes? I would love to see a mining class. Where this class would be some what a non combat class but could equip their mining vessels with limited armament. There class would be specifically able to mine minerals in higher quantities. Also have some interesting missions to go with them, such as defend your ship from raiders... possibly sending out distress calls to local federation cruisers ect.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28 Skill Cap
01-20-2011, 07:15 PM
When will the skill cap be raised? Will there be a new teir of ships when its raised? Would really like to see some new playable Star Fleet Ships built post 2400!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
01-20-2011, 07:25 PM
Are there any plans for canon admiral uniforms (particularly ENT, TNG, DS9, VOY) to be added to the game, either as a bundle or included in their respective costume packs? [I mean adding the belt, gold trim to uniform, and for ENT costume for admiral pips to display on both sides, along with tie]

When can we expect improved hair tech, the level cap increase to 61, and the long-awaited STF "Into the Hive"?

Any chance we'll get to explore Ferenginar or Trill (the latter which is surprisingly absent from its home in Beta Ursae sector block) anytime?

Will there be any changes to Dabo so that we can bet more than 100 energy credits per slot at a time?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
01-20-2011, 07:35 PM
Still the same question, Are we ever going to pilot the Typhoon as that is one of my fav ships

New Question: Will cruisers or other ships besides shuttles get to use 360 BA's?
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