Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
01-25-2011, 11:25 AM
Quote:
Originally Posted by Azurian View Post
I alwayed wish you guys ditch the suns you got in-game and make themt shine like a real stars in space.
While that's a good idea on paper, the proper glare (not to mention the new shading) would only add stress to graphics cards. Also, I'd rather not need sunglasses to look in the sun. wait......
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
01-25-2011, 11:30 AM
Quote:
Originally Posted by RedneckTrek
I like looking at Earth from ESD and trying to see my house. They should put some of those binocular things, like the ones on the Empire State Building, by some of the windows. Except these should be super strong. You just pop in an energy credit and you can see what's going on on Earth.
You will be able to see it when you turn on the 50,000 Watts of Christmas Lights.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
01-25-2011, 11:30 AM
Quote:
Originally Posted by dstahl View Post
It has to due with the fact that we cannot put the sun "far enough away" and still have it within graphic card draw distance to give proper perspective... so as you move around the station, your view angle of the sun will change dramatically because it is technically much closer than it should be.
While ships should be parallel with eachother, do the station and the system have to be depicted along the plane of the solar system?

Seems to me like ESD should be a lot closer to earth with its tail maybe pointing down at San Francisco or earth in general. Meanwhile, the sun should be in a spot above what we can see from the window interior.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
01-25-2011, 01:25 PM
Quote:
Originally Posted by dstahl View Post
It has to due with the fact that we cannot put the sun "far enough away" and still have it within graphic card draw distance to give proper perspective... so as you move around the station, your view angle of the sun will change dramatically because it is technically much closer than it should be.
that doesn't sound like an explanation of why the sun is shining down on earth and somehow illuminating the opposite side of the planet.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
01-25-2011, 01:49 PM
Quote:
Originally Posted by Aevn
...Who here sees a problem ...it involves the sun!
What I see is wrong with these pictures:

http://img214.imageshack.us/img214/1...1012418244.jpg

and:

http://img522.imageshack.us/img522/6...1012418264.jpg

Is that if the sun is to your character's right... then why is it the Earth on your left is lit from the left? The picture shows North America in daylight... Based on the Sun's location in those pictures shouldn't Eurasia be in daylight?

Edit: I just saw that Eleriel caught the same thing...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
01-25-2011, 02:21 PM
Quote:
Originally Posted by Leviathan99
While ships should be parallel with eachother, do the station and the system have to be depicted along the plane of the solar system?

Seems to me like ESD should be a lot closer to earth with its tail maybe pointing down at San Francisco or earth in general. Meanwhile, the sun should be in a spot above what we can see from the window interior.
ST:VI would tend to agree at least somewhat with you. http://memory-alpha.org/wiki/File:Earthspacedock3.jpg
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
01-25-2011, 02:24 PM
Quote:
Originally Posted by PatricianVetinari
What I see is wrong with these pictures:

http://img214.imageshack.us/img214/1...1012418244.jpg

and:

http://img522.imageshack.us/img522/6...1012418264.jpg

Is that if the sun is to your character's right... then why is it the Earth on your left is lit from the left? The picture shows North America in daylight... Based on the Sun's location in those pictures shouldn't Eurasia be in daylight?

Edit: I just saw that Eleriel caught the same thing...
Because it's a giant circular diarama around ESD. If you walk one direction, it makes sense. If you walk the other, it doesn't.

I think the whole thing would make more sense and work if ESD, instead of being parallel to a small earth (ie. orbitting from a distance), were perpendicular to a massive earth (in lower orbit).

Here's the change I'm proposing:

http://img152.imageshack.us/g/esdm.jpg/

Before
After
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
01-25-2011, 02:26 PM
Quote:
Originally Posted by Cuatela
ST:VI would tend to agree at least somewhat with you. http://memory-alpha.org/wiki/File:Earthspacedock3.jpg
That's a better example than my hasty mockup. But it would eliminate the lighting problem.

It would mean people could no longer circle earth but c'mon...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
01-25-2011, 02:38 PM
Quote:
Originally Posted by Leviathan99
That's a better example than my hasty mockup. But it would eliminate the lighting problem.

It would mean people could no longer circle earth but c'mon...
Would it be easier to move the sun closer to the lit side of the earth in the diarama? I mean when you beam onto the station it's not in between the earth and sun.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
01-25-2011, 02:42 PM
Quote:
Originally Posted by Commadore_Bob
Would it be easier to move the sun closer to the lit side of the earth in the diarama? I mean when you beam onto the station it's not in between the earth and sun.
You'd have to change the exterior to match if you did that. The interior and exterior are using the same setup.
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