Lt. Commander
Join Date: Dec 2007
Posts: 120
# 51
02-26-2011, 03:41 PM
Changelog 2.4.0
  • Completely redone filtering engine (preparations for batch processing)
  • Better error detection, handling and communication
  • Revamped editor
    • No changes are written to the demo file on disk, until you save it
    • New save as... command in editor
  • New launcher commands:
    • Delete
    • Rename
    • Replaced bottom UI elements in launcher with status bar

@gaius: send you a pm with my mail address, so you can send me a demo file that gets corrupted by the demo launcher and I can start debugging the filter.

Regards,
Rachel
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 52
02-27-2011, 09:30 AM
Changelog 2.4.2:
2.4.2
  • Resolved issue where is was possible to run a demo without selection.
  • Added icon to Rename command

Regards,
Rachel
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 53
02-28-2011, 04:23 AM
Changelog for 2.4.3:
  • "Restore Backup" again is only available, if there is a backup for the selected demo.
  • Fixed bug in "Remove Notifications" filter that would corrupt demos with log in messages.

Thanks to gaius for reporting the bug and providing me with a demo file for debugging.

Regards,
Rachel
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 54
03-06-2011, 06:17 AM
Changelog 2.5.0
  • New Command: Remove Waveform Modulation UI... (F7)
  • New Mnemonic for Rename command is n
  • The Open... command now detects invalid input
  • gaius added to credits
  • Rename Command prevents the user from entering invalid characters
  • Render Demo Command prevents the user from entering invalid characters

Regards,
Rachel
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 55
03-07-2011, 06:05 AM
2.6.0
  • Spash Screen now properly reads as "Star Trek Online Demo Launcher" in Windows Taskbar
  • Remove Waveform Modulation UI reads correctly in Demo Editor
  • Menu bar in Demo Editor
  • Shortcuts now also work in Editor
  • Improved message parsing and display
  • Fixed bug that would not release read/write access to files
  • New Command: Remove Scan Cone FX (use with caution!)
  • Busy indicator for long operations

Backup your demos before using the new Remove Scan Cone FX. I only tested it with on (in word: ONE) demo file. Report any bugs you find.

Regards,
Rachel
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 56
03-12-2011, 10:29 AM
2.7.0

BIG update!
  • Added progress bar to splash screen
  • Added "Replace Costumes..." command
  • Added find commad
  • Added incremental search to many dialogs with lists
  • Added Remove FX command
  • Lists will not flicker when refreshing/filtering/updating
  • Remove Scan Cone FX cannot be executed when not demo is selected
  • Refresh command will no longer add columns
  • Improved dialog positioning
  • Added Record Demo Audio command
  • Added Record Preview Audio command
  • Changed duration format to fix sorting
  • Added Leviathan99 to credits

Regards,
Rachel
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 57
03-12-2011, 10:30 AM
Hey Rachel,

What about adding in a function to remove loot drops from demos?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 58
03-12-2011, 05:57 PM
Rachel,

Latest version of your app is looking very sexy. Congrats on improving a project so regularly.

I missed your ingame mail from a few weeks ago, (Busy on a RL Video Project), but you didnt need my help on that one really.

Great to see you on the Live STOked tonight, no comment on the difference between your avatar and your live Skype video

Best wishes to the hospital,

Joho

/EDIT: Now that you are famous maybe the Jupiter Team will let you suggest that Chris's mic sounds bloody awful and is the only thumbs-down to the whole JB portfolio
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 59
03-13-2011, 01:49 AM
Quote:
Originally Posted by JohoCrol
/EDIT: Now that you are famous maybe the Jupiter Team will let you suggest that Chris's mic sounds bloody awful and is the only thumbs-down to the whole JB portfolio
Hmmm? Had no problems with it...

Regards,
Rachel
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 60
03-13-2011, 06:56 AM
Quote:
Originally Posted by NicholasJohn16 View Post
Hey Rachel,

What about adding in a function to remove loot drops from demos?
Good idea! Will take a look at it.
Reply

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