Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
01-27-2011, 06:01 AM
Quote:
Originally Posted by Iceroid View Post
Comments in red
I would have to go with Hilbeard here, there is no need for the main healer to take a sci team, there should not be a situation where an escort decides to clear his SS to continue to pew pew over giving his sci team to the main healers, without whom his pew pew wil be very short lived. If he has to wait, he has to wait.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
01-27-2011, 07:01 AM
Quote:
Originally Posted by Ardept View Post
I would have to go with Hilbeard here, there is no need for the main healer to take a sci team, there should not be a situation where an escort decides to clear his SS to continue to pew pew over giving his sci team to the main healers, without whom his pew pew wil be very short lived. If he has to wait, he has to wait.
I have updated the example build accordingly.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
01-27-2011, 07:12 AM
Sticky this masterpiece.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
01-28-2011, 06:48 AM
Sticky plz.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
01-28-2011, 10:54 AM
You should probably add ...

-Complimentary Builds
A successful premade is just that ... a premade. It is not 5 people coming together to be a team (though experienced PvPers can be successful); no matter how you slice it that's a PuG (even if you are in the same fleet or know each other.) A successful premade is one build carried out by 5 individuals. Each ship carries abilities which complement the others or achieve a specific goal. You may want to have HE1, but you need to carry ST1. You sacrifice what you want for the good of the team.

The ST is a perfect example of builds complimenting one another.
Quote:
Originally Posted by Ardept
... there is no need for the main healer to take a sci team, there should not be a situation where an escort decides to clear his SS [or JS] to continue to pew pew over giving his sci team to the main healers, without whom his pew pew will be very short lived. If he has to wait, he has to wait.
Also, I'd split this out

-Communication
This is where voice communication comes in. Being able to simply speak commands or needs to your teammate is far easier and less risky than taking your hands off the controls long enough to write a chat message. Failing that using keybinds to identify targets (/bind <key> Team Please target: $target) goes a long way to providing a cohesive attack..

Add this ...

I say it at the end of my Guide

Quote:
Originally Posted by tranceaddict View Post
...

Oh, one last tidbit ...

KEYBINDS ARE ESSENTIAL TO SUCCESS IN PvP.
...
-Keybinds
Keybinds make sending your teammates the buff/debuff/heal they need when they need it. At best, your keyboard becomes an extension of your hand. At worst, you have to glance at your keyboard to hit the correct key.

(However, there are those among us who are WASD-ers and can make the click-power thing work. Props where due.)


Oh ... /sticky +1
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
01-28-2011, 11:54 AM
Quote:
Originally Posted by tranceaddict View Post
You should probably add ... [stuff]
Thanks for the great info, I have added it (slightly modified for grammar and organization) to the guide.

I am one of those WASD flyers that uses my mouse for all of my powers also :p

EDIT: By the way, anybody who wants to write something up for the sections with [to be added when I feel like doing more writing], please feel free to post it, and I will add it to the guide.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
01-29-2011, 08:22 AM
Just get an era is my suggestion
http://img836.imageshack.us/img836/5868/pugfsi.png
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
01-29-2011, 10:07 AM
ive had a 6 million healing game before too. I still havent found all of my fingers. :p
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
01-31-2011, 01:37 PM
Quote:
Originally Posted by Iceroid View Post
Advanced Heavy Cruiser Retrofit

Forward Weapons:
-Antiproton Beam Array
-Antiproton Beam Array
-Antiproton Beam Array
-Antiproton Beam Array

Deflector:
-Aegis Deflector Array

Shield:
-Aegis Covariant Shield Array

Engine:
-Aegis Hyper-Impulse Engines

Aft Weapons:
-Antiproton Beam Array
-Antiproton Beam Array
-Antiproton Beam Array
-Antiproton Beam Array

Devices:
-Subspace Field Modulator
-Engine Battery
-Shield Battery
-Weapon Battery

Engineering Consoles:
-EPS Flow Regulator
-Plasma Distribution Manifold
-Neutronium Alloy
-Field Generator

Science Consoles:
-Halon System
-Borg Assimilated Console

Tactical Consoles:
-Antiproton Mag Regulator
-Antiproton Mag Regulator
-Antiproton Mag Regulator

Cdr Engineering:
-Emergency Power to Weapons I
-Emergency Power to Shields II
-Directed Energy Modulation II
-Directed Energy Modulation III

Lt Cdr Tactical:
-Tactical Team I
-Beam Overload II
-Attack Pattern Beta II

Lt Engineering:
-Emergency Power to Weapons I
-Emergency Power to Shields II

Lt Science:
-Hazard Emitters I
-Transfer Shield Strength II

Ens Engineering:
-Engineering Team I

Key Build Features:

-In most cases you will be able to set all weapons to auto-fire, so that all you will have to do is maintain your buffs, and you can spend the rest of your energy monitoring the enemy for vulnerabilities and target calling.

-All 4 emergency power skills can be chained for 100% uptime for 135 weapon power and 100+ shield power.

-The 3 sharable heals are good to have as emergency heals in case of a major breakdown in team healing (healer and/or alternate healer is dead/stunned etc.)
Would you recommend building an Assault Cruiser any differently?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
02-01-2011, 03:10 PM
Quote:
Originally Posted by Pasquatic
Would you recommend building an Assault Cruiser any differently?
I would probably either put Eng Team III in the LtCdr spot, or move one of the EPtS2's up to a 3, and put in Eng Team II. Or if you want you could drop the DEM 2 and have dual EPtS3, ET2, and RSP1 or DEM 1.

Basically the point is that there are a multitude of combinations that can be made between that set of powers that will accomplish 99% the same job, just with slight amounts of tilt toward whatever you make higher rank.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 01:05 PM.