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***Resolved Issues***
"Login failed for unknown reason" error
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Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
Some characters were stuck in a loading screen with a "Server Not Responding" message
On a serious note though, setting up a klingon premade is a bit more involved in a way. With the choice to bring a long carriers or not, going with BoP's or not etc. And when you finally decide on what kind of ship setup you want to have, you need to figure out what kind of setup you want. SW even flew a standard "fed" setup in the beggining of season 2 of the kt league, with era and healbert in healing cruisers (one with backup heals + dps), outcast in the varanus, tac/raptor, engie/raptor.
One thing i think most good premades would agree up on; cc isn't very useful in 1's, having one gravity well, or one scramble sensors isn't enough. All science stuff gets multiplied in effect if you have more of them, two gravity wells on the other teams cruisers will usually be a lot more effective than one gravity well. Same with scramble, having one isn't enough, you really need two three, depending on how effective you are at coordinating cc.
In one of the KT matches SW brought 2 Orion cruisers, 2 Varanus sci ships and 1 Raptor. It is possible to fly "federation" premades on the klingon side, but then the uniqueness of the faction is discarded. A setup involving BoPs is just more fun to play. And whether one uses (voquv) carriers is apparently more a question of religion.
In one of the KT matches SW brought 2 Orion cruisers, 2 Varanus sci ships and 1 Raptor. It is possible to fly "federation" premades on the klingon side, but then the uniqueness of the faction is discarded. A setup involving BoPs is just more fun to play. And whether one uses (voquv) carriers is apparently more a question of religion.
we also ran x1 cruiser, x2 sci ships and x2 bops, any similar combo works, the sci hip as i have said in other posts is a solid sci platform just don't put a sci captain in it.
we also ran x1 cruiser, x2 sci ships and x2 bops, any similar combo works, the sci hip as i have said in other posts is a solid sci platform just don't put a sci captain in it.
I think that might also be said for a Carrier. You will rarely get your SNB off with a Carrier. But Rotate Shield Frequency, MIracle Worker, EPS Transfer, Nadion Inversion? Should all work great with the ship, particular with the up-coming nerf and increased reliability on AUX.
Bah you fedies and your self rightious desire to make everything fit into your neat little federation!
Actually I have far more experience running klink premades. The reason I tailored this toward feddies is because creating a successful klink premade is quite a bit more complex due to the carriers, and the flexibility of the BoP, and of course the cloak. and this is more of a beginner's guide.
The information is more valuable now that the Faw bug was repaired for Faw 3, and that there were some changes to Gravity well.
Now if only something could be done either with Scramble Sensors, or with Science team to help better protect against multiple castings of Scramble Sensors.. :p