Good thing I am already on antidepressants because after purchasing the Guramba I would need them. The Guramba has no redeeming qualities, I am ashamed for having purchased it, and may God have mercy on Cryptic's soul for selling it.
I don't expect the Guramba to be some super powerful ship, but for $25.00 I do expect it to be usable. As a standard escort the Guramba is comparable to other Tier 5 (T5) escorts. What separates the Guramba from other T5 escorts is its special Siege Mode (SM) and Energy Javelin (EJ). Unfortunately, it is the special abilities of the Guramba that makes it such a disappointment.
-Quick description of the Guramba:
The Siege Mode with the EJ consists of four phases: deploy, charge, fire, and recover. The initial deploy phase makes the Guramba switch to SM. The purpose of SM is to power and fire the EJ. Attacking enemy targets will cause the Guramba to charge the EJ. When the EJ is completely charged an icon will appear indicating it is ready to fire. After the EJ fires the Guramba recovers from SM back into its standard configuration. Once the Guramba is completely recovered there is a cool down period before it can be deployed into SM again.
-Why I am disappointed:
The concept of the Guramba's SM looks good on paper, however; in practice it fails. The SM deployment takes of few seconds to complete. This is fine before combat, but during combat it leaves the player vulnerable. During Siege mode the movement rate is reduced by half, so the escort advantage of speed and maneuverability is lost. The reduced movement also makes aiming the weapons to charge the EJ difficult. The EJ does not stay fully charged once charging is complete. The charge will begin to dissipate requiring the EJ to be charged again.
Now it is time to fire the EJ. The EJ has the same firing arc as cannon weapons. The shallow firing arc and slow movement of SM makes aiming the EJ difficult. The EJ takes a few seconds to focus the charged energy before it fires. Due to the slow speed of SM and the time delay before firing, the EJ is easy to dodge. The time delay also allows the enemy to turn to a shielded side before the EJ fires. Like the deployment phase, recovery takes a few seconds to complete and leaves the player vulnerable.
-A possible solution for improvement:
Changing the SM requirement to charge the EJ would make the Guramba slightly redeemable. This would allow the EJ to be charged in standard mode. Once charged the Guramba would still have to deploy, fire, and recover. Reducing the Guramba's EJ attack down to three phases would not give it any super advantage. The only advantage that the Guramba would gain is making the EJ actually usable.
Seriously, don't waste money on this Star Ship. A Raptor or Bird of pray with a Tricobalt Torpedo can out perform the Guramba and it will not cost you $25.00.
I am sure plenty of peaple will think it is the best thing to happen since the Cloaking Device, but the Guramba is not worth $25,00. There is no way creating the Guramba cost so much that it takes a $25.00 price point to make up the expense.
You realise of course that the Galaxy X has been 25 since it was put in the C-store, you'r looking at about 12 or so for the other retrofit ships...
I'll admit 25 seems rather a bit overpriced, but then I don't have to worry about the sub fee since I have a lifetime. Still, despite wanting the Guramba for my current LG raptor pilot (more becuase of the backstory I created for her than the for the shiop itself.) I haven't paid for it myself, don't intend to either, I'll just wait till it comes out for emblems or some other ingame means and get it then.
Yea, it's quite pathetic isn't it. The worst part is we have no equitable knowledge of where all these proceeds are going either. You would think content created for the STO C-store would help power the content development for STO but I've yet to see that be the case. It's quite irritating to see that C-store purchases are further providing funds for other C-store development. The C-store should be a small way for them to create extra funds to help continue develop the game, not 'get rich' off the fans/players like they are now.
On the bright side they ahven't steeped as low as they could have yet. They haven't started putting stuff that is ultra mandatory in the store, or selling large advantage, auto levelers, etc. Regardless the C-Store is an utter disapointment.
The worst part is we have no equitable knowledge of where all these proceeds are going either.
Originally Posted by loyaltrekie
You would think content created for the STO C-store would help power the content development for STO but I've yet to see that be the case. It's quite irritating to see that C-store purchases are further providing funds for other C-store development.
Fascinating. First you say we don't know where the money goes, then you claim to know it....
Personally I don't see the problem. I bought the Galaxy-X. And even though I never had the chance to test it (unlike the Guramba) I knew exactly what I was getting by reading the forums. Nobody forced me or conned me into buying it. It was my own crazy love for everything All Good Things that made me buy a cannon cruiser with the maneuverability of a brick in frozen water and level a character just for it. Was it worth it? For me yes. If you spend 25 $ on a single item in a game look at what you are getting.