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Join Date: Dec 2007
Posts: 142
# 1 Grouping Problems
01-31-2011, 12:05 AM
While trying to do STFs with our fleet, we had a huge amount of problems being able to play as a group.

First, we noticed that you can only pick RA or VA level STFs one at a time now and not have both in your mission log. This causes issues with group members not being able to join together because one has the RA and someone else has VA. Then, if you try to drop the mission and get the other you end up with the 20+ hour cooldown!

Second, you used to be able to pull the group members with you into a STF (at times, we do not care if we get any credit for the mission, we just want to help out a fleet member by filling in an empty spot and have fun). This again is now gone. Sometimes, members are in the middle or end of an STF and just needs help finishing, now you can't. Everyone has to have the same mission and start from the same spots.

We started out doing Infected, the gate got bugged at the beginning (a probe got stuck in it and we could not destroy it). A few didn't want to start again, so we decided to do the Cure; nope, because of the afore mentioned issues. On to Khitomer Accord; nope, a few of the new VA's didn't do Cure yet.

This caused so many problems, we ended up doing Terradome (which we did not relish because of the problems and time it takes). But, it was the only STF that 5 members in the fleet had available as a new mission that were able to group together. And, you guessed it, the end boss fight bugged and we could not complete it anyway. By this time, everyone just did not want to go back and start from the "Where's Sulu?" part after all that work. In the end, the great evening we had planed to do STFs ended up in none.

So, Devs: Can you please put grouping back the way it was? This is just discouraging even more group play that STO already has a negative stigma with.
Join Date: Dec 2007
Posts: 142
# 2
01-31-2011, 06:44 PM
No comment yet Devs? This is annoying my whole fleet now.
Join Date: Dec 2007
Posts: 142
# 3 he is right
01-31-2011, 07:01 PM
Quote:
Originally Posted by tygerpaw View Post
No comment yet Devs? This is annoying my whole fleet now.
He is right about this. Some people are about to give up on the game because of this. We lifers do not have that option, but it is going to make it hard for us to encourage new members to join in good faith. Please fix this. It is a real challenge for us to get a full group to do STFs now as the experience is less than satisfactory. So please at least make it easier for us to do missions together when we can get five people willing to risk the bugs. I would be fine with an option to join without XP or whatever restrictions you deem fair. For your own future success, solve this problem.
Join Date: Dec 2007
Posts: 142
# 4
02-02-2011, 05:23 PM
Still no word.
Join Date: Dec 2007
Posts: 142
# 5 Hmmm
02-08-2011, 09:12 PM
Thank God i was not holding my breath while waiting for the reply. One wonders how economically viable the game would be if we were as refrained when it comes to spending $$$ on memberships and in the C-store...
Join Date: Dec 2007
Posts: 142
# 6
02-12-2011, 05:39 AM
This is still an issue.
Join Date: Dec 2007
Posts: 142
# 7
02-19-2011, 05:44 AM
Hello Devs! Will this ever be addressed. Looking through the forums, others are finding this problem too. Can we please get a comment on this. Right now, it is really hampering teaming.
Join Date: Dec 2007
Posts: 142
# 8 yes
02-19-2011, 05:56 AM
please fix this
Join Date: Dec 2007
Posts: 142
# 9
02-20-2011, 08:04 PM
Still broken . . .
Join Date: Dec 2007
Posts: 142
# 10 Still no progress.
02-21-2011, 05:21 AM
Again we did another quick fleet run for the Cure. Same old grouping problems. Either the massive cooldown hit someone for just dropping a mission they never started, or the other favorite, some had the STF from a different spot and could not start at the beginning or get "pulled" into it.

AND, still no word from the Devs. Can we please just have grouping for STFs go back to the way it was?!
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