Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
02-05-2011, 04:44 PM
Quote:
Originally Posted by Pendra37 View Post
There is a holo podium or something that looks kinda, sorta like a transporter pad.
Unfortunately, if its the podium i think you're talking about, it cant be used as a transporter pad as the 'holo' shining part of it is actually solid, and you cant pass through it. One of the many things i tried to pass off as a pad.

Quote:
Originally Posted by Highbone
I placed a building block 10x10x10, dropped it -9.5 on the Y axis, then used two lamps submerged into the block till just the rim was showing, then 2 klingon barrel S submerged in the middle of the two lamps. Looks transporter ish. Or you could completely submerge the lamp and using the light source, add more submerged klingon single barrels, making it look like more glowing transporter pads. I think the barrels as well as the lamps can be used as interactables.

http://www.flickr.com/photos/59164537@N05/5419644868/
BRILLIANT!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
02-05-2011, 08:05 PM
http://www.flickr.com/photos/59164537@N05/5420459590/

Variant 2, maybe more underground lamps are needed
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
02-05-2011, 10:56 PM
Quote:
Originally Posted by Highbone
http://www.flickr.com/photos/59164537@N05/5420459590/

Variant 2, maybe more underground lamps are needed
Nice. Very TOS. I suggest using the numeric coordinates for a more uniform look and feel.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
02-05-2011, 11:04 PM
As a suggestion, maybe try using the building block disc instead of the square. Place it clipping against the wall and then place walls on the side of it. Then place the building block ring directly overhead. Maybe use Borg alcoves for the rear wall around it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
02-05-2011, 11:27 PM
Can you create that effect from above?

http://img233.imageshack.us/f/gtransportgalaxy2.jpg/

A couple of blue discs for the center and you have a TNG S1 Transporter pad.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
02-05-2011, 11:44 PM
Can you create more light sources that the foundry already doesn't have? You got fire FX, and Floor Lamp, couple of computer consoles generate light, then a bunch of alien plants make light. BTW, Cave light FX 01 has crashed me way too many times....

Hard times for all. Thing is I CANNOT MAKE A TASHA YAR!!!!
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