The cutscenes in Azura were pretty long and I wish they'd only been used on optional objectives, rather than bulking up the whole mission with "I don't get to play anymore" moments.
Of course, what I said is heresy.
I absolutely agree with this. Most of the cutscenes in the Azura mission, and the entire sequence in our transporter rooms, were wasted time that after the first time (and for that matter, during some of the first time) I wish I could have skipped through.
Cutscenes that are actually good, maybe. But not the examples we have so far.