I din't mean that rudely, I just realized how that sounds. I'm sorry
But what I meant is how does that help the people who want a discount for both.
Any chance the Dev's think they could pass it along.
Or maybe give their opinion.
Just the idea of getting to the same point by having cross game C-Store discounts or something like that.
The dual part sounds cool but I actually kinda think even CO erred a bit too much on the subscription side. Replacing subs with club memberships that go, say, $30, 60,130,180 a year strikes me as a totally different way to market a game and one that would mesh with the microtransaction model.
You don't charge somebody a monthly fee and then charge for items without resentment. But if you bill it more as a travel/membership package, the idea of the paid extras isn't so bad.
There's a big difference I can see between FTP and even $30 a year to play. You could start that lowest tier a step above CO's Silver players. Not by much but that coverprice for entry creates investment and guarantees a minimum purchase.
I'm saying I like the idea of cross promotion.
I'm actually NOT sure I like the idea of subscriptions anymore. I think membership is something different from subscription and a game like this could use members, even of varying tiers, rather than subscribers. It's a psychological distinction and a marketing difference.
The current subscriber would simply become a $180 member until their plan runs out.
It changes the overall decision making process though if instead of deciding each month if a player is going to resubscribe, they decide each month if they're going to upgrade.
Subbing gives you a bad option from Cryptic's POV. It says, "Stay or Leave." There has to be a way to totally reframe that as "Stay or Upgrade." And I'm not sure FTP or the CO model is quite right for that.