Go Back   Star Trek Online > Feedback > Builds, Powers, and Game Mechanics
Login

Reply
 
Thread Tools Display Modes
Lt. Commander
Join Date: Dec 2007
Posts: 120
I've been told that the Multi Vector Assault Mode is going to be a console instead of a built in feature.

Frankly, I don't agree with this. I'm not sure I like this new direction. If I remember correctly the original reason we didn't have Saucer Separation and MVAM was because the tech wasn't there. As it was developed it was put into the game.

That's great, but I don't feel I should be losing a console over this, and I'm sure many of you wont agree. If the MVAC requires a console, then there should be a console that adds Saucer Separation to all Galaxy (and Sovereign*) ships because they are all designed with that functionality.

The Treaty of Algernon is long gone, all Federation Vessels should have access to cloaks, there goes another console, or device, or whatever.

I'm sure none of that is going to happen so I'm going to aim low in my request.

The new console is going to be a Tactical Console. Can we PLEASE at least get it as a Universal Console? I can't imagine it would have that large of an impact on game balance. The Promethus has 3 Science Console slots! Give us the ability to chose what we're gonna give up to gain MVAM, instead of forcing us to give up damage output.

Please please consider this....

* Sovereign Saucer Seperation, Must copy paste link.

P.S.: Can you guys please make the Borg Console Unique to a SHIP instead of per person. IF we can get more then of each other borg item why must we be forced to move the console around....sheesh.

Thank you for reading!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-10-2011, 03:06 AM
I think the balance issue is because a single single science console is easily sacrificed on anything but a Science Vessel.
It's funny how this changed with the nerf...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-10-2011, 08:08 AM
tbh until we see some definite figures, it's pretty hard to tell whether it's a good idea or not (like the cd on MVAM and how much dmg do you loose and gained etc)

If you don't like it then don't use it...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-10-2011, 08:16 AM
MVAM is a tactical attack option and the assigning it to a tactical console (why not built in feature IDK) doesn't seem outlandish, but I would not be adverse to it beimg a universal.

Question begs, what other consoles may benefit froma universal setting?

Quote:
" Gene Roddenberry indicated in various interviews that "our heroes don't sneak around", indicating that the Federation made a conscious decision to not develop cloaking technology. "
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-10-2011, 05:16 PM
Sorry, it's a tactical ability that will add more damage. For balance issues it should come from a tactical console. The Galaxy-X and Galaxy-R both loss a tac console for their damage abilities (phaser spinal lance and saucer separation) so that's the precedent.

Going down to just 3 tac consoles is not the end of the world:

Tier 5 Federation ships with 4 tac consoles: Advanced Escort, Fleet Escort, Defiant-R
Tier 5 Federation ships with 3 tac consoles: Assault Cruiser, T5 Excelsior

As for giving all Federation ships cloak? From a balance perspective it just wouldn't work. If you want to cloak, you have to get in a Defiant-R, Galaxy-X, go Klingon, or wait for Romulans.

The sole universal console, the Borg module, seems overpowered (any console that is a "must have" for any ship you own is overpowered) -- but this is balanced by the fact that it's available to ships of any class for any faction.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-11-2011, 02:37 PM
I really don't think it would be that much of a difference balance wise.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-11-2011, 02:56 PM
I feel that it is more of a miraculous feat in engineering, instead of aa tactical ability
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
02-14-2011, 08:24 PM
Quote:
Originally Posted by PhyrexianHero
Sorry, it's a tactical ability that will add more damage. For balance issues it should come from a tactical console. The Galaxy-X and Galaxy-R both loss a tac console for their damage abilities (phaser spinal lance and saucer separation) so that's the precedent.

Going down to just 3 tac consoles is not the end of the world:

Tier 5 Federation ships with 4 tac consoles: Advanced Escort, Fleet Escort, Defiant-R
Tier 5 Federation ships with 3 tac consoles: Assault Cruiser, T5 Excelsior

As for giving all Federation ships cloak? From a balance perspective it just wouldn't work. If you want to cloak, you have to get in a Defiant-R, Galaxy-X, go Klingon, or wait for Romulans.

The sole universal console, the Borg module, seems overpowered (any console that is a "must have" for any ship you own is overpowered) -- but this is balanced by the fact that it's available to ships of any class for any faction.
That's not quite true, actually.

Your basic, standard Tier 5 ships have a simple pattern in their setups. The Bridge officers consist of 1 Primary CDR, 1 Primary LTCDR, 1 of each off lieutenant, and 1 off ensign. The console slots consist of 4 primary, and 2 of each off, plus an additional off in the category that matches the ensign slot. That's why there's two of each ship type at tier 5: one for each off area.

The assault cruiser's secondary is tactical, the star cruiser's is engineering. The DSSV's secondary is engineering, the Recon SV's secondary is tactical. The Adv Escort's secondary is science, the fleet escort's is engineering.

When you throw the various retrofits in is when things get funky. With the exception of the nebula, and the partial exceptions of the excelsior and the gal-x, the 'extra' ensign slot gets shoved over to the primary and the extra secondary console just plain goes away. The Galaxy, Defiant, and Intrepid retrofits, plus the galaxy-x are all 4/2/2 for consoles. The gal-x gets its ensign in tactical, and the excelsior has its ensign in engineering but keeps its extra console...in tactical(presumably because its special ability is non-combat only). The nebula is funky, being 3/3/2 on consoles with a completely unique BO setup, including a universal LT slot!

What this means then, is that generally retrofits lose their EXTRA console slot to gain their powers. In the case of a cruiser, it's either a tactical OR a science console (star cruisers have 3 science), in the case of a science vessel, it's either a tactical or an engineering.

But in the case of the advanced escort in particular...it's a science console.

And you know what a really, really good use for that extra science console slot is right now? The assimilated module. I'd wager the vast majority of people flying an adv have it in there. I know I do!

I don't know about making it a universal module, but making it science would make sense. That would knock it down to the same 4/2/2 as the normal retrofits, and force much harder choices about where to put the dastardly borg module.

Retrofits don't normally have their primary ability lessened to add their new powers, they instead lose secondary abilities. And let's be honest here, escorts aren't really good for anything EXCEPT dealing damage. Being forced to reduce your base damage in exchange for MVAM... that's going to take some hard balancing. If the benefits don't outweigh the penalty(and for an escort, a damage penalty has an effect out of all proportion to its apparent size), no one will use it. Simple as that.

The big question in my mind is...which the heck section are we going to control?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
02-14-2011, 09:33 PM
I think that the advanced escort retrofit should have the exact stats as the current advanced escort when it is still in one piece, that means that it would still keep its extra console slot, but when you activate MVAM it will lose a designated console slot for the duration of the MVAM, when it is deactivated it will reactivate that console slot, this way it be just as effective as any other ship if you realised MVAM wasn't your cup of tea once you bought it, even if you don't like you could still use it for that occasional PvE whithout having to change ships for those encounters like PvP where that extra console slot makes all the difference.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
02-16-2011, 03:48 AM
Quote:
Originally Posted by BrooklynKnight View Post
I've been told that the Multi Vector Assault Mode is going to be a console instead of a built in feature.

Frankly, I don't agree with this. I'm not sure I like this new direction. If I remember correctly the original reason we didn't have Saucer Separation and MVAM was because the tech wasn't there. As it was developed it was put into the game.

That's great, but I don't feel I should be losing a console over this, and I'm sure many of you wont agree. If the MVAC requires a console, then there should be a console that adds Saucer Separation to all Galaxy (and Sovereign*) ships because they are all designed with that functionality.

The Treaty of Algernon is long gone, all Federation Vessels should have access to cloaks, there goes another console, or device, or whatever.

I'm sure none of that is going to happen so I'm going to aim low in my request.

The new console is going to be a Tactical Console. Can we PLEASE at least get it as a Universal Console? I can't imagine it would have that large of an impact on game balance. The Promethus has 3 Science Console slots! Give us the ability to chose what we're gonna give up to gain MVAM, instead of forcing us to give up damage output.

Please please consider this....

* Sovereign Saucer Seperation, Must copy paste link.

P.S.: Can you guys please make the Borg Console Unique to a SHIP instead of per person. IF we can get more then of each other borg item why must we be forced to move the console around....sheesh.

Thank you for reading!
1. The treaty of Algeron is not gone at all. It is still a shame that feds have a cloak IMO. (they could simply have made a cloak ability that simply doesnt have the name "Cloak", but that way I hate it).
But well, look at Roaches Quote.
So no reason to give all feds a cloak. And you are whining about loosing one console, Klingone pay their price for cloak.
2. The Galaxy Retrofit looses a console for its saucer sepperation, too. The diffrence is just that it isnt there in the first place instead of having it optional, like the Prometheus will have.

Quote:
Originally Posted by MustrumRidcully View Post
I think the balance issue is because a single single science console is easily sacrificed on anything but a Science Vessel.
It's funny how this changed with the nerf...
I do not thing that it is THAT easy sacrifised. That 2-3 science abilitys on not-sci ships are SO underestimatet...

Quote:
Originally Posted by Roach View Post
MVAM is a tactical attack option and the assigning it to a tactical console (why not built in feature IDK) doesn't seem outlandish, but I would not be adverse to it beimg a universal.

Question begs, what other consoles may benefit froma universal setting?
I believe the MVA is more an enginiering ability, so it should cost an engineering slot. I mean seperating the ship has nothing to do with weapons.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 02:00 AM.